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NPC Generator

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Advanced [show]


Peren Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple tan robe with green stripes complete with hood. He keeps his long black hair kept up in a rat tail. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has set out to sabotage the competition.

Motivation: To be a Cook again; and further expansion of business

Flaws: Ugly. Bonds: Job, Religious, Rich, Family. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Peren Othronus, Male Elf Barbarian 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. 1 Darkwood Shield.


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears just a brown suit. Her black fur is drawn into a tight pony tail with a skull scrunchie. Her copper eyes dart from person to person.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new sage responsibilities is difficult

Bonds: Family, Slave, Mentor, Adventurer, Job. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Lone In the Wind, Female Tabaxi Paladin 7
Medium (5'1") Tabaxi, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)6 (-2)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Sardonyx (30 gp). Peridot (30 gp). Onyx (30 gp). Citrine (30 gp).


Social Check DCs


Bulzo Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. His blonde hair is matted, messy, and big. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Bulzo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Bulzo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Ugly, Addict, Hedonist. Bonds: Immigrant. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Bulzo Sunmeadow, Male Halfling Adept 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)7 (-2) 7 (-2)13 (+1)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Luthra Pingun, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, tan, dusty cloak. She keeps her long chestnut hair kept up in a rat tail. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect her home; and she wants to meet her childhood hero

Flaws: Shy. Bonds: Adventurer, Immigrant, Nature, Guardian. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Luthra Pingun, Female Gnome Rogue 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 9 (-1)7 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Disguise kit.


Social Check DCs


Gadreel Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and usually wears her green robe and has her shortspear always slung over her shoulder. Her chestnut hair is unkempt and raggedy. Her eyes are likewise black.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gadreel is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a brothel owner, Gadreel was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Gadreel Fear, Female Tiefling Expert 2
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5

Possessions: 90 gp.


Social Check DCs


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Riswynn was born the youngest of three triplets. Her first spouse was a Gardener, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Slave, Family. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)16 (+3) 16 (+3)12 (+1)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Odo Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Barrister, Odo learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Sabotage a competitor.

Flaws: Shy, Antagonistic. Bonds: Rich, Enemies, Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Odo Norton, Male Human Paladin 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a brown hat with a white feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small desert village. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Ideals: Fighting, Passionate. Flaws: Insane. Bonds: Nature, Military. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Robert Cooper, Male Human Warrior 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Chaedi Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple green line shooting up and back down. She carries with her a set of rapiers on her belt, each one with a topaz on the hilt. She wears a wide-brimmed hat to hide her balding. Her eyes are blue and catlike.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.

History: Chaedi hails from a village terrorized by giants. She has had some formal dancing training, and achieved minor success. After a long history of fighting, Chaedi and her spouse have recently divorced.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Chaedi Ariessus, Female Elf Ranger 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp.


Social Check DCs

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