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NPC Generator

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Advanced [show]


Damaia Mute, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Damaia Mute, Female Tiefling Warlock 3
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 20000 cp.


Social Check DCs


Aerdeth Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His golden hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Aerdeth's first love is himself. His second love is also himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Aerdeth Dumph, Male Half-Elf Monk 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Radomir Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a faded coat and loose pants complete with deerstalker hat. His head has been shaved. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Radomir Stoutbridge, Male Halfling Commoner 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)5 (-3) 10 (+0)13 (+1)
Skills Investigation -1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Beast Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her gray fur is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Beast Mirror, Female Tabaxi Cleric 19
Medium (5'6") Tabaxi, Lawful Neutral (CR 19)
Armor Class 12
Hit Points 90 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +8, Persuasion +7
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655555

Possessions: 2500 pp. Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (100 gp). Gold and topaz bottle stopper cork (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver comb with moonstones (1000 gp). Gold cup set with emeralds (9000 gp). 1 Major magic item.


Social Check DCs


Phann Waite, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her white hair, when down, is lengthy. Her eyes are amber and catlike.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of a Healer, who enjoyed hunting, Phann was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Poor, Immigrant, Nature, Attractive. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Phann Waite, Female Half-Elf Expert 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Druidic, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Violet garnet (300 gp). Aquamarine (300 gp). Chrysoprase (20 gp).


Social Check DCs


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He enjoys reading and quiet.

History: Vondal was born with his mother's beautiful face. He dropped out of school before completing his studies. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vondal Dankil, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Sarah Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She wears a deerstalker hat to cover her moderate length black hair. She wears a mask on her face.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants she idolized her father. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She became a Stylist soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Opinionated, Logical. Bonds: Immigrant, Nature, Job. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Sarah Markum, Female Half-Elf Aristocrat 8
Medium (5'9") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Aquan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 300 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her whole body is exceptionally muscular. Her blonde hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Architect in town.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and she is greedy

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Rich. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Ahinar Ofandrus, Female Elf Rogue 13
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Insight +7, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Aquan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 2000 gp. Eye agate (7 gp). Blue star sapphire (500 gp). Deep blue spinel (1100 gp). Moonstone (50 gp). Onyx (50 gp). Blue star sapphire (500 gp). Black opal (500 gp). Star ruby (500 gp). Chalcedony (50 gp). Azurite (7 gp). Jet (120 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is cinnamon and curly. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beast took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. After a long history of fighting, Beast and his spouse have recently divorced.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Beast Wind, Male Tabaxi Commoner 1
Medium (5'5") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp. 1 Crowbar.


Social Check DCs

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