Peter Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his hammer ready. His black hair is thinning but still full. He has blue eyes.
Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He also has developed a complete distrust of the Shipwright profession.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Shipwright, but he got bored and became a Mortician. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Shipwright again.
Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Job. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.
Murook Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is portly but not overly obese. Her golden hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: She was born in the east. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants to meet her childhood hero; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Dyer
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 7000 sp. Aquamarine (1600 gp). Onyx (50 gp). Zircon (50 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She is an epitome of beauty. She wears her black hair up. She has several tiny sapphire earrings on each ear.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trym was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Engraver
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Eye agate (9 gp). Golden yellow topaz (1000 gp). 1 Darkwood Shield. 1 Masterwork Light wooden shield.
Ridaro Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she wears bulky violet painted plate armor. Her white hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered writing. She now spends her time doing works of charity.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 107 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Golden circlet with four aquamarines (1000 gp). Gold cup set with emeralds (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (300 gp). A roughly beaten golden orb (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lorilla Offund, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with blue colored cloaks and clothing. Her red hair is lengthy and is close to two feet long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the north. She takes great joy in being the best Apothecary in town.
History: Lorilla was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Apothecary
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1400 sp.
Dworic Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey tunic with red highlights, and long tan pants that bunch up around his shoes. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. His eyes are likewise green.
Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of southern immigrants he idolized his mother. Dworic was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dworic decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Insane, Addict. Bonds: Criminal record, Immigrant, Family. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp. 1 Masterwork Common Melee.
Dworic Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has done his best to style his golden hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Dworic is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Extrovert. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Laborer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). Solid gold idol (500 gp).
Thamior Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Entrepeneur, Artistic, Fighting. Bonds: Attractive. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Freshwater pearl (8 gp). Banded agate (8 gp). Star rose quartz (20 gp). Deep blue spinel (300 gp).
Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.
Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 1 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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