Loopmottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan small hat and tan clothes. She carries with her a set of sais, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her white hair up in a very large beehive style do. She has gleaming, smiling green eyes.
Personality: She likes to make people angry or surprised. She is able to fit into much smaller and tighter spaces than normal.
History: The child of northern immigrants she idolized her father. Loopmottin was born on a far northern desert where she grew up under the tutelage of her father, an expert Jeweler. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Jeweler
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 19 (+4) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Silaqui Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She wears a broad hat to hide her balding. She wears a mask on her face.
Personality: She has always had a great fascination with Human culture. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Sellsword mother left her crippled. She has since lost track of the people in her past.
Motivation: Marry her brother to traveling adventurers; and wants to raise her children well
Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Attractive, Family. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp.
Blendaeth Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her right hand appears badly burned and disfigured. She has dyed her greying silver crest a little too much giving a sharp silver color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Warlock school at a young age so that she could practice her martial talents. She has drifted from career to career and currently works as a Fisher.
Motivation: Money/treasure; and she is greedy
Ideals: Joker, Gifted. Bonds: Rich, Job. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1500 gp. Amber (40 gp). 1 Minor magic item.
Laucian Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'9" southern man, he wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He has gray eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. Laucian liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has passion for adventuring and risk; and to unite with his brother
Flaws: Secretive. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Undercommon, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Quillathe Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She likes to wear ponchos typically of a light violet in addition to tight pants, and her gloved hand is found clutching a hand crossbow. She keeps her long white hair kept up in a rat tail. Her eyes are gray.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She plays an instrument quite well.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal music training, and achieved minor success. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Joker, Artistic. Bonds: Military, Adventurer, Job. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp.
Thiala Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple tan robe with blue stripes complete with hood. Her skin is fair and her fingers are delicate and long. Her silver hair is matted, messy, and big. This hazel eyed southerner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. She does not trust anyone and sleeps with one eye open.
History: A powerful slaver made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and to get a good night's sleep
Ideals: Philantrophist, Fighting. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Chalcedony (50 gp). Tourmaline (60 gp). 1 Masterwork Thieves’ tools.
Lone Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Barber. His red fur is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Lone studied abroad. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Gifted, Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Adventurer. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 210 pp. Moss agate (16 gp). Deep green spinel (100 gp). Chalcedony (70 gp). Blue quartz (16 gp). Onyx (70 gp). Freshwater pearl (16 gp). Coral (100 gp).
Ulblyn Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy red suit. His white hair is greying along the sides and has receded to reveal a widow's peak. He has violet eyes and a red hat with a violet feather.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Ulblyn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Athletic, Artistic. Bonds: Attractive, Family, Religious, Mentor. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1000 gp.
Gardain Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His tied-back hair is auburn. He has green eyes and a brown hat with a white feather.
Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.
History: When he was but 3 years old his parents immigrated from the south. Through the years after Gardain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gardain's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gardain and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 141 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 34000 sp. Golden yellow topaz (500 gp). Moonstone (50 gp). Aquamarine (500 gp). Freshwater pearl (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
