Art Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a pastel top hat and pastel clothes. Her gray fur has been sun bleached extensively. Her eyes are green and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a minor phobia of water and hates getting wet.
History: Art was raised in a hard working conservative environment. She moved out north to avoid the crime she committed. She tends to her Interpreter job now, and dutifully fulfills any obligations she has.
Motivation: She has comitted a past crime that haunts her to this day.
Flaws: Ugly, Greedy, Fearful. Bonds: Job, Criminal record. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 2000 cp. Deep green spinel (80 gp).
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a large pastel jacket, and is pretty ugly. She keeps her long white fur kept up in a rat tail. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Justice. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Job. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 400 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Shane Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and he seems to be bored by most things
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Family, Military. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. Sard (20 gp). Moonstone (20 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Eye agate (10 gp). Brown-green garnet (40 gp). Zircon (20 gp). Aquamarine (1000 gp). Golden pearl (40 gp). Hematite (10 gp).
Godfrey Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears skinny pants and wears a yellow and red robe with the hood down. His hair is red and very short. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Sensitive. Bonds: Poor, Slave, Military. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 4 (-3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Chrysoberyl (50 gp). Lapis lazuli (12 gp).
Bardryn Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears grey trousers with black and grey striped suspenders. She wears various colorful collared shirts. Her brown hair is cut short with large spiked bangs in the front. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She dislikes all the random violence that takes place in the south. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Pacifist. Flaws: PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Nissa Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her ears are large.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the north. Like her mother and her brother before her, after school she went straight into learning to become a Architect. She inherited the family business which she has now maintained for 4 years.
Motivation: To be a Bowyer again; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Job, Immigrant. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 54 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Halfling, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
Possessions: Just what you see.
Rolf Addington, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears bulky grey painted plate armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist, Impeccable. Bonds: Attractive, Slave, Military. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 4 (-3) | 10 (+0) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 90 gp.
Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in blue turtlenecks beneath a brown coat with black slacks. He has done his best to style his golden hair to look like a famous performer. His ears are large.
Personality: Eccentric and domineering, Arumawann will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Arumawann hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He used his abilities to trick people and travel the world for free.
Motivation: Revenge; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Enemies, Slave. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 81 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 700 pp. Jet (40 gp). Alexandrite (200 gp). Hematite (7 gp). Smoky quartz (60 gp). Obsidian (7 gp). Smoky quartz (60 gp). Iolite (60 gp). Lapis lazuli (7 gp). Black pearl (200 gp). Red-brown spinel (40 gp). Tiger eye turquoise (7 gp). Jasper (60 gp). Tiger eye turquoise (7 gp). Red-brown spinel (40 gp). Eye agate (7 gp). Sard (60 gp). 1 Minor magic item.
Ahrim Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black shirt with thin grey vertical stripes and white pants, and a wedding ring on his left hand. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Ahrim was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: In love, Family. Occupation: Layabout
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
