Gennal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears baggy tan pantaloons and a white scarf, he is not a threatening figure. He keeps his chestnut hair in a flapper bob. His brown eyes are passionate and lively.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: He was born in the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and to protect his home
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Immigrant, Guardian. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Percival Bristol, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.
History: Percival lived on a farm with his father, near the main road leading to a nearby town. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Shy, Depressed. Bonds: Attractive, Adventurer, Family. Occupation: Adventurer
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Harvest Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a pastel poncho over his likewise colored trousers and shirt. He has done his best to style his black fur to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the east, but his parents moved at a very young age to the north. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against giants
Ideals: Gifted, Fighting. Bonds: Poor, Attractive, Immigrant. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Two Llamas Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her left hand appears badly burned and disfigured. Her fur is short and orange. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in a small village she learned the ways of the warrior from her father. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Goblin
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.
Koeth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Koeth hails from a village terrorized by dire rats. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Attractive, Family, Enemies. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp.
Ekemon Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His red hair is long and unkept. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Junk Dealer profession.
History: When he was but 3 years old his parents immigrated from the south. Like his father and his sister before him, after school he went straight into learning to become a Server. He has drifted from career to career and currently works as a Server.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Draconic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Sybil Dayton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a grey and white handkerchief worn on her right side. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Human supremacist, though she does not identify as such. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a plains tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to end her boredom
Ideals: Athletic. Flaws: Racist, Mundane, Greedy. Bonds: Rich, Nature. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 60 gp. 1 Banded mail.
Nadarr Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blue crest, when down, is lengthy. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Nadarr was born the youngest of three triplets. Nadarr was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nadarr decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Regain custody of his son; and he has passion for adventuring and risk
Ideals: Fighting. Bonds: Attractive, Guardian, Adventurer, Family, Criminal record. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 10)
Armor Class 8
Hit Points 82 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 12000 sp. Violet garnet (600 gp). Chalcedony (20 gp). Eye agate (12 gp). Chrysoberyl (80 gp). Red-brown spinel (80 gp). Aquamarine (600 gp). Blue quartz (12 gp).
Uraim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. His white hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Uraim was born with his mother's beautiful face. Uraim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uraim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Uraim and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 51 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 200 pp. Lapis lazuli (8 gp). Brown-green garnet (120 gp). Black star sapphire (700 gp). Banded agate (8 gp). Jade (120 gp). Blue star sapphire (700 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
