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NPC Generator

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Advanced [show]


Richard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Athletic, Professionalism, Fighting. Bonds: Attractive, Family. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Richard Birkenhead, Male Human Ranger 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 7000 sp.


Social Check DCs


Odo Weston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His long brown hair reaches down to his waist. His amber eyes peer out from beneath his feathered brown hat.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Odo took refuge in the ruined castle and found the beat up spear and armor he uses now. He left for the south, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Antagonistic. Bonds: Slave, Nature, Immigrant, Family. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Weston, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 14 (+2)7 (-2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Eye agate (8 gp). Black opal (700 gp). Alexandrite (1500 gp).


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey coat over a green low-cut shirt, and a small hat upon his head. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Doctor

Voice: Relaxed voice

Attributes [hide]

Aldous Staurheim, Male Human Cleric 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 10 (+0)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs


Dadalan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His top hat is riddled with cuts and holes. His thin eyebrows rest above his beady red eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dadalan was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Immigrant. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Dadalan Bhenkumbyrznaax, Male Dragonborn Fighter 10
Medium (6'8") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 64 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 130 pp.


Social Check DCs


Yebe Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and prefers to wear tan clothing when she does not wear armor. Her white hair, when down, is lengthy. She has several tiny amethyst earrings on each ear.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is skeptical of what others tell her and is slow to trust.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Dragonborn compassion.

Flaws: Ugly, Racist, Shy. Bonds: Rich, Military. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Yebe Daergel, Female Gnome Warlock 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp.


Social Check DCs


Hoglik Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His golden hair is matted, messy, and big. His eyes are a pleasant green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with singing.

History: Hoglik hails from a village terrorized by orcs. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hoglik Alston, Male Half-Orc Warrior 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jade Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. He keeps his lavender fur in a flapper bob. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Opinionated. Flaws: Lazy, Ugly. Bonds: Immigrant. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Jade Thunder, Male Tabaxi Cleric 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 gp. A roughly beaten golden orb (100 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Enna Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She has silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and many illithids want her driven away

Ideals: Passionate. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Enna Ethanasath, Female Elf Wizard 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)11 (+0) 17 (+3)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Lance Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His chestnut hair is still thick. He has a dull look in his green eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Poor, Religious, Mentor. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Lance Durkin, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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