Grai Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and blue robe with the hood down. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her hair is short and auburn. Her ears are large.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 4000 sp. Azurite (6 gp). Tiger eye turquoise (6 gp).
Aelar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a tan and red handkerchief worn on his right side. His black hair is drawn into a tight pony tail with a rose scrunchie. His eyes are blue and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west, but his parents moved at a very young age to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Flaws: Shy, Forgetful, PTSD. Bonds: Immigrant, Family. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon.
Burana Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her bronze crest up. Her half smiles and gold eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. She is an amazing painter.
History: She was born several months after her mother was called into army service. When Burana reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted arcane powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Bonds: Adventurer, Attractive, Religious, Military. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Draconic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Breena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a worn and beaten armor. She is an epitome of beauty. She wears her red hair up. She has gleaming, smiling blue eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She loathes her own lifestyle.
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Attractive, Adventurer. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 57 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vaina Floshem, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a blue armored body suit, with a simple black line shooting up and back down. Her brown hair is lengthy. Her eyes are likewise amber.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Vaina has worked very hard to control her curse. She hasn't been sleeping well lately.
Motivation: Many illithids want her driven away; and she wants revenge against illithids
Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 20000 cp.
Tervaround Offund, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She prefers to wear tan pants and tee shirts. She wears her red hair up. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born on a small isolated farm. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety.
Ideals: Disciplined, Joker. Flaws: Insomniac, Fearful. Bonds: Nature. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 gp.
Heward Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his mother.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Fighting, Entrepeneur. Bonds: Rich, Adventurer, Slave. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Jasmine Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the north. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Mormo Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Bowyer. His long purple hair is drawn into a two foot long braid. His eyes are white and beady.
Personality: Eccentric and domineering, Mormo will drive conversation. He receives visions of the future at random moments
History: Born to a Armorer, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp).
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