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NPC Generator

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Advanced [show]


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is greasy and uncared for. He has violet eyes.

Personality: He dislikes all the random violence that takes place in the north. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Poor. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Fonkin Waggletop, Male Gnome Cleric 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 20 (+5)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 2 Thunderstones. 3 Antitoxin.


Social Check DCs


Wobbles Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears blue painted combat armor at almost all times. He wears a colorful flower in his blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wobbles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Fighting. Bonds: Attractive, Slave. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Wobbles Maekkelferce, Male Gnome Expert 11
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 11 (+0)7 (-2)
Skills Intimidation +2, Investigation +7
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 900 gp. Rose (50 gp). Alexandrite (1000 gp). Star ruby (500 gp). Carnelian (50 gp).


Social Check DCs


Dynamic Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Carpenter.

Motivation: To be a Merchant again; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Bonds: Attractive, Criminal record, Mentor, Job. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dynamic Buttons, Male Tabaxi Warrior 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)9 (-1) 4 (-3)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Iolite (80 gp). White opal (1400 gp).


Social Check DCs


Hrathy Soames, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her brown hair is wavy and long. Her brown eyes peer out from beneath her broad white hat.

Personality: Stoic and calm, she prefers to meditate than take action. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the west. Over the years she perfected her riding and shooting skills. She left for the west, certain she would find work there.

Motivation: A deep hatred of illithids; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Hrathy Soames, Female Half-Orc Barbarian 5
Medium (5'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)5 (-3) 18 (+4)14 (+2)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a violet tunic with red highlights, and long grey pants that bunch up around her shoes. Her tied-back hair is silver. She has several tiny jet earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She was born into a rich family. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels kind of lost in life; and retire the richest woman in the east

Ideals: Disciplined, Pacifist, Entrepeneur. Flaws: Depressed. Bonds: Rich, Nature. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Elizabeth Hanali, Female Half-Elf Bard 12
Medium (5'1") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: A small bag of saffron. (10 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Emmeline Hailey, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Hunter business at a young age. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job.

Flaws: Insane, Ugly, Impulsive. Bonds: Poor, Job. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Emmeline Hailey, Female Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Red spinel (140 gp).


Social Check DCs


Krimp Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is knotted and matted. His eyes are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.

History: Krimp was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he wants to get laid

Ideals: Professionalism. Bonds: Attractive, Poor, Adventurer, Has a crush. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Krimp Colton, Male Half-Orc Bard 5
Medium (5'4") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 9 (-1)7 (-2)
Skills Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Disguise kit. 1 Good lock. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Pelt Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His orange fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Forgetful. Bonds: Attractive, Job, Mentor, Nature. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Of World, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Alexandrite (300 gp). 1 Hourglass.


Social Check DCs


Vani Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'9" when asserting herself. Her blonde hair is wavy and long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Laborer and found it very stressful. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She would like to get married and retire; and balancing her hectic life and new laborer responsibilities is difficult

Flaws: Fearful, Disease. Bonds: Nature, Job, Has a crush. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vani Glenfellow, Female Halfling Wizard 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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