Chaedi Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her white hair is well kept. Her eyes, though not visible through her cowl, are gray.
Personality: Chaedi wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a criminal king-pin and mafia family Chaedi was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Stableman. She has dedicated herself to building a better trade route.
Motivation: She desires power and/or immortality; and she feels kind of lost in life
Ideals: Disciplined, Logical. Flaws: Depressed. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Kyle Rowley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered brown stockings. He has done his best to style his auburn hair to look like a famous performer. His fierce gray eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
Possessions: 1000 cp. 1 Banded mail.
Qualen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears bulky blue painted plate armor. He has shaved his head bald. His blue eyes are slightly larger than normal.
Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Bricklayer job and began his own company from there.
Motivation: He is unsatisfied with his job; and marry his brother to traveling adventurers
Ideals: Professionalism, Fighting. Bonds: Job, Rich, Family. Occupation: Bricklayer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 38 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Drusilia Floshem, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she usually wears her blue robe and has her flail always slung over her shoulder. Her hair, while still mostly red, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. During her travels, Drusilia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drusilia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Drusilia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she's looking for her big break
Flaws: Terse, Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Barkeep
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 86 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +5
Possessions: 3000 gp. Fiery yellow corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronk Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white tunic with black highlights, and long tan pants that bunch up around his shoes. His hair is black and very short. His brown eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Ronk lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To pay off his debts; and to reunite with his absent mother
Ideals: Joker, Impeccable, Persistence. Bonds: Attractive, Family, Debt. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 18 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Ahrim Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Server. He is bristling with hidden weapons, mostly greatswords and tridents. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Ahrim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane, Depressed. Bonds: Criminal record, Attractive, Adventurer. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 11)
Armor Class 10
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +6
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.
Morgran Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Engraver mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 500 sp.
Fallond Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. Fallond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Paymon Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears professional attire. His silver hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Stableman, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Family, Poor, Job. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 80 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!