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NPC Generator

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Advanced [show]


Theren Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. His red hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Persistence, Logical. Bonds: Attractive, In love, Poor, Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Theren Dalanthan, Male Elf Fighter 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Susannah Cornish, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, and carries axes. Her brown hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: Susannah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her spouse's relatives view her with great suspicion; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Susannah Cornish, Female Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. Gold dragon comb with red garnet eye (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'3". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a shortspear. She wears a small hat to cover her moderate length black fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She has always had a great fascination with Tabaxi culture. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She now spends her time doing works of charity.

Motivation: Tabaxi compassion; and to protect her home

Ideals: Philantrophist. Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer, Guardian. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cask Of Winter, Female Tabaxi Ranger 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 90 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +8, Survival +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2300 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Peter Pickering, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is heavily combed to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: He was born in a small desert village. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Nature, Debt. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Peter Pickering, Male Human Aristocrat 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Stealth +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His auburn hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of drow once and for all.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Vlorn Strongbones, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Warryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He has the majority of his body covered in plate. He has a hunchback. He has done his best to style his white hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Warryn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has passion for adventuring and risk; and he is greedy

Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Dyer

Voice: Speaks with back of mouth

Attributes [hide]

Warryn Sympony, Male Gnome Adept 11
Small (3'4") Gnome, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 82 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man wears a green shirt with thin blue vertical stripes and white pants. His rusty crest is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Nature, Slave. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Bidreked Caavylteradyn, Male Dragonborn Warlock 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 18 (+4)12 (+1) 8 (-1)11 (+0)
Skills History +3, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lone Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has copper eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic. Flaws: Racist, Hedonist. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Lone Of World, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 79 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 17 (+3)19 (+4)
Skills Investigation +7, Medicine +7
Senses Passive Perception 13
Languages Common, Giant, Aquan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 18000 sp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Eloise Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears a grey vest and prefers violet and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is slicked back into a classic pompadour. Her violet eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 8 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Religious, Immigrant. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Eloise Everleigh, Female Human Rogue 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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