Bertram Hanes, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic. Flaws: Disease, Shy, Mundane. Bonds: Military. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is always cut to a buzz. His eyes are a pleasant brown.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.
History: He got into the Sage business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Sage.
Motivation: Tiefling compassion; and many goblins want him driven away
Flaws: Racist. Bonds: Job, Nature, Enemies. Occupation: Sage
Voice: American accent
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 14 (+2) | 9 (-1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
Possessions: 40000 cp. Azurite (14 gp).
Caeldrim Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. His white hair is greasy and uncared for. His eyes are blue and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 7 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Interpreter.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Flaws: Ugly. Bonds: Job, Religious, Immigrant. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp.
Finellen Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft black waves gently in the breeze. She carries a battered greataxe and tarnished shortbow as well. Her hair is golden and curly. Her violet eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a pair of adventurers, Finellen grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has dedicated herself to building a better kind of golem.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Masseuse
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 240 gp. 1 Half-Plate.
Trail Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He carries a battered greatsword and tarnished longbow as well. His fur is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made him what he is. He was an apprentice working in his mother's forge. He became a Fortune-teller soon after.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Impulsive, Insomniac. Bonds: Mentor, Job. Occupation: Fortune-teller
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 30 pp.
Sarai Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears suspenders and red workpants. Her shirt is brown, and she wears a heavy red leather apron most of the time. She has done her best to style her chestnut hair to look like a famous performer. She has violet eyes and a red hat with a brown feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She pushes her goals aggressively. She is also a coward if confronted.
History: Sarai was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Fearful. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 40 pp. White opal (1500 gp). Silver pearl (40 gp). Bloodstone (30 gp).
Oloric Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is cut short with large spiked bangs in the front. His face is scarred and worn.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a wizard, Oloric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants a kiss; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane, Addict. Bonds: Mentor. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 53 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
Possessions: 240 pp. Azurite (5 gp). Star rose quartz (20 gp). Sardonyx (20 gp). Golden yellow topaz (1000 gp). Pink pearl (60 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp).
Balimaar Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He is physically well-built. His long silver hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now owns his own business.
Motivation: Money/treasure; and further expansion of business
Flaws: Insomniac, Racist. Bonds: Job, Military, Rich. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp.
Ruloth Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a rose on it. Her bronze crest is singed and shortened. Her gold eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and expand her business
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!