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NPC Generator

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Advanced [show]


Serpent In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She carries with her a set of clubs on her belt, each one with a jet on the hilt. Her orange fur has been sun bleached extensively. She has several tiny jet earrings on each ear.

Personality: She is irascible and easily irritated. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Nature. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Serpent In the Storm, Female Tabaxi Wizard 3
Medium (4'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)18 (+4) 15 (+2)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Halfling, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 3100 sp.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Randal studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Dyer; and to settle down with his crush

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Has a crush. Occupation: Shepherd

Voice: Switch between two voices

Attributes [hide]

Randal Remington, Male Human Adept 11
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 36 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 17 (+3)9 (-1)
Skills History +7, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc, Aquan, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2500 gp. Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (400 gp). Solid gold idol (1200 gp). Silver comb with moonstones (100 gp). Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His top hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He can't help but pocket interesting objects he comes across

History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thamuz Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He wears a small hat to hide his balding. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Thamuz speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.

History: Thamuz hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by drow. Thamuz was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: A deep hatred of drow; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Insomniac. Bonds: Rich, Immigrant, Enemies. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Thamuz Rapture, Male Tiefling Warlock 6
Medium (6'9") Tiefling, Neutral Good (CR 6)
Armor Class 12
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)15 (+2) 15 (+2)19 (+4)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. Red garnet (100 gp). White opal (1400 gp). Blue quartz (10 gp). Red garnet (100 gp).


Social Check DCs


Nalral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of longbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Nalral wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of a Cartwright, who enjoyed hunting, Nalral was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Nalral Daerdahk, Male Dwarf Fighter 11
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2200 gp. Old masterpiece painting (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1500 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Ralf Addington, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with pastel socks and a vest with buckled shoes. He carries with him a set of shortbows on his belt, each one with a opal on the hilt. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Miner and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Ralf Addington, Male Human Fighter 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)7 (-2) 10 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His chestnut hair is slicked back into a classic pompadour. He has hazel eyes and a brown hat with a white feather.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.

History: William hails from a village terrorized by drow. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow.

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Enemies, Debt. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

William Kenley, Male Human Warrior 11
Medium (6'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)17 (+3) 16 (+3)15 (+2)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Druidic, Giant, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2700 gp. Banded agate (6 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp). Jade (130 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp). Obsidian (6 gp). Jade (130 gp).


Social Check DCs


Silgre Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, constantly wearing a white suit, pastel shirt, and blue tie. Her golden hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Criminal record. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Silgre Thorpe, Female Half-Orc Commoner 10
Medium (6'4") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 10000 sp. Old masterpiece painting (2300 gp). Solid gold idol (1100 gp).


Social Check DCs


Alain Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports red clothing, slightly heavier than average wear. Her chestnut hair is lengthy and is close to two feet long. Her fierce hazel eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the south. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Alain was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Wants to have a good time and be beloved; and she's looking for her big break

Ideals: Pacifist, Optimist. Bonds: Poor, Adventurer. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Alain Cherrycheeks, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)12 (+1) 11 (+0)5 (-3)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs

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