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NPC Generator

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Advanced [show]


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears bulky brown painted plate armor. Her moppish silver hair is in a traditional bowl cut. Her fierce blue eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Helja was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Bonds: Job, In love, Poor. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Helja Frostbeard, Female Dwarf Warrior 4
Medium (3'9") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)7 (-2) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. Silver chalice with lapis lazuli gems (50 gp).


Social Check DCs


Williamina Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright violet dresses and hats. She is portly but not overly obese. She has chestnut hair. Her skin is flawless and her gray eyes scan people very quickly.

Personality: While she acts the brute, she is far gentler than she would appear. She feeds upon the attention of others.

History: Born in a small village she learned the ways of the warrior from her father. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's since become an addict/alcoholic.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Williamina Staurheim, Female Half-Elf Sorcerer 4
Medium (5'1") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)8 (-1) 11 (+0)18 (+4)
Skills History +1, Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 27000 sp.


Social Check DCs


Valafar Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black painted combat armor at almost all times. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is calm most of the time but flees social interaction. He is lazy, self-centered, vain, and jealous.

History: Valafar was born in the south. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Persistence. Flaws: Shy, Selfish. Bonds: Attractive. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Valafar Malevolence, Male Tiefling Fighter 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 69 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Malachite (16 gp). Rock crystal (60 gp). Black star sapphire (1000 gp). Malachite (16 gp).


Social Check DCs


Urshar Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin black vertical stripes and grey pants. She has brown hair. Her green eyes peer out from beneath her deerstalker brown hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Urshar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Urshar Deepdelver, Female Dwarf Adept 11
Medium (4'3") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 43 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Intimidation +4, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 290 pp. Lapis lazuli (13 gp). Smoky quartz (50 gp). Amethyst (110 gp). Aquamarine (800 gp). Amethyst (110 gp). Lapis lazuli (13 gp). Chalcedony (50 gp). Rich purple corundum (700 gp). Moss agate (13 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Bryseis Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a simple green robe with black stripes complete with hood. Her hair is white, silky, and of moderate length. She has black eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Navigator, who enjoyed hunting, Bryseis was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bryseis took refuge in the large cave and found the beat up glaive and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Disciplined, Logical. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Bryseis Haunted, Female Tiefling Adept 2
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 18 (+4)14 (+2)
Skills Insight +6, Religion +4
Senses Passive Perception 14
Languages Common, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 330 gp.


Social Check DCs


Kathra Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long silver hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a wizard, Kathra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Fighting, Optimist, Philantrophist. Bonds: Mentor, Family. Occupation: Unemployed

Voice: Dark and ominous

Attributes [hide]

Kathra Rakankrak, Female Dwarf Commoner 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 270 gp.


Social Check DCs


Pyntle Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan tunic with black highlights, and long white pants that bunch up around her shoes. She sports a flattop hair cut. She has gleaming, smiling brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised in a desert tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To clean up the streets; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Bonds: Family, Has a crush, Adventurer, Nature, Guardian. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Pyntle Quillsharpener, Female Gnome Barbarian 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 cp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Kimberley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his blonde hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He feeds upon the attention of others.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.

Motivation: He's repulsed by the PC; and retire the richest man in the north

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: American accent

Attributes [hide]

Solomon Kimberley, Male Human Barbarian 11
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 95 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long auburn beard, and similarly colored long hair. He has a tattooed face.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Opinionated, Logical. Bonds: Adventurer. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Tinley, Male Human Sorcerer 6
Medium (5'8") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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