Makaria Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing colorful clothing, dressed as a Body Guard. Her chestnut hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in a small village she learned the ways of the warrior from her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.
Motivation: Several ex partners dislike her way of doing things and want revenge; and doesn't want to be a body guard and was forced into it by her family
Ideals: Justice, Fighting. Flaws: Emotional. Bonds: Family, Enemies. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 cp. 1 Minor magic item.
Shifting Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His yellow fur is drawn into a tight pony tail with a cross scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 6 (-2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Gynk Spaulding, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black costume with the symbols of the four houses of cards on her torso. Her golden hair is unkempt and raggedy. This amber eyed easterner is not easily forgotten.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also is a firm believer in the womanly ideal.
History: She was born to loving parents in a slum to the east. Cursed with a spirit at a very young age, Gynk has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Silk rope.
Jebeddo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Scribe. With a patchy silver beard and wild silver hair. His otherwise smooth face is marked with small tiny scars.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Jebeddo is combative with any and all who dare try his patience in the slightest.
History: Jebeddo was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He struck the Scribe job and began his own company from there.
Motivation: To get a good night's sleep; and expand his business
Ideals: Philantrophist, Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 29000 cp.
Ratlûg Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a black vest and prefers grey and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûgza Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Dûgza enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Mentor, Family. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 112 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 4000 gp. An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marastyr Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses in grey turtlenecks beneath a blue coat with grey slacks. Her white hair is well kept. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is an amazing painter.
History: She was born on a small isolated farm. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable.
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Herbalist
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Azdûsh Ogden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy brown hair. His eyes are gray and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a slaver, Azdûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azdûsh took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Secretive. Bonds: Adventurer, Mentor, Nature. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Aline Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Gardener uniform. She is physically well-built. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are blue.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Aline lived on a farm with her mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Aline has worked very hard to control her curse. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Gardener, and she later adopted a second son.
Motivation: Wants to have a good time and be beloved; and regain custody of her son
Ideals: Optimist. Flaws: Disease. Bonds: Job, Criminal record, Family. Occupation: Gardener
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 6000 sp. Brass mug with jade inlays (300 gp). Old masterpiece painting (1500 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
