Sun Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She has black fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Sun hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant, Nature. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Minor magic item.
Mugrunden Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his crossbow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to cover his moderate length copper crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Selfish. Bonds: Attractive, Adventurer, Poor. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 6 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geva Stanford, Female Human [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries greataxes. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her father. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Bonds: Poor, Nature. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 160 gp.
Drusilia Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses in yellow turtlenecks beneath a white coat with grey slacks. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her white hair is drawn into a tight pony tail with a card scrunchie. Her eyes are green and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Slave. Occupation: Soapmaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (300 gp). Deep green spinel (150 gp). Azurite (15 gp). Azurite (15 gp). 1 Minor magic item.
Ubada Byron, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her blonde hair is unkempt and raggedy. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ubada was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: To be a Seamstress again; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Star ruby (400 gp). Aquamarine (1000 gp). Rose (40 gp). Azurite (14 gp).
Mindartis Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear tan pants and tee shirts. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Hedonist, Fearful, Insane. Bonds: Attractive, Nature. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1100 sp. Smoky quartz (80 gp). Smoky quartz (80 gp). 1 Silk rope. 1 Superior lock.
Mella Amakiir, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a blue coat over a brown low-cut shirt, and a Stetson hat upon her head. She has black hair. She wears crescent spectacles with a black brim.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Mella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Nature, Criminal record. Occupation: Locksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 58 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Goblin, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Rhodochrosite (10 gp). Golden yellow topaz (1200 gp). Obsidian (10 gp). Hematite (10 gp). Coral (150 gp). Blue quartz (10 gp).
Bulzo Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his white hair in a pixie cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of western immigrants he idolized his father. His druidic abilities were realized during a raid on his village. He left for the west, certain he would find work there.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Addict, Emotional. Bonds: Attractive, Immigrant. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 500 gp.
Williamina Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. Her silver hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She was granted druidic powers by her dying sister.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Debt. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Halfling, Abyssal, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
Possessions: 5000 gp. Chalcedony (40 gp). Alexandrite (1000 gp). Coral (140 gp). Golden yellow topaz (1000 gp). Citrine (40 gp). Sardonyx (40 gp). Rhodochrosite (8 gp). Golden pearl (140 gp). Amber (140 gp). Iolite (40 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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