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NPC Generator

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Advanced [show]


Fragrant Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. She has styled her black fur well, parting it to the left. Her eyes are copper and catlike.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She was born at the edge of vast desert. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Fragrant Plume, Female Tabaxi Paladin 5
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Tenena Reese, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her hair, while still mostly auburn, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tenena Reese, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Acrobatics +0, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Forcas Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He wears a broad hat to hide his balding. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Fearful. Bonds: In love, Slave. Occupation: Banker

Voice: American accent

Attributes [hide]

Forcas Poetry, Male Tiefling Rogue 2
Medium (6'7") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp.


Social Check DCs


Gillyd Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown feathered hat and brown clothes. She has a penchant for wearing a ring with an oversized jet on her right hand. Her hair is brown, silky, and of moderate length. Her eyes are likewise amber.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Logical, Fighting. Flaws: Mundane, Disease. Bonds: Rich, Attractive. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Gillyd Balderk, Female Dwarf Warrior 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 111 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (400 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears just a blue suit. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Kellen Nackle, Male Gnome Druid 12
Small (3'5") Gnome, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 5 (-3)10 (+0)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 gp. Deep green spinel (50 gp). Rich purple corundum (900 gp). White opal (900 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Philantrophist, Optimist. Flaws: Insomniac. Bonds: Rich, Adventurer, Enemies. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Chay Fastfoot, Male Halfling Rogue 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Smoky quartz (50 gp). Iolite (50 gp). Rhodochrosite (13 gp). Jade (60 gp).


Social Check DCs


Justin Blyth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He has a small bristly mustache and wavy blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the west. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: A rival would like him out of the picture.

Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Justin Blyth, Male Human Rogue 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Tourmaline (90 gp). Aquamarine (200 gp). Tiger eye turquoise (12 gp). Rose (20 gp). Rock crystal (20 gp). Rock crystal (20 gp). Moss agate (12 gp). Deep blue spinel (200 gp).


Social Check DCs


Broce Turen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy blue pantaloons and a white scarf. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Broce is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Performer, who enjoyed hunting, Broce was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and doesn't want to be a ruler and was forced into it by his family

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Family, Nature. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Broce Turen, Male Gnome Druid 14
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 105 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 14 (+2)7 (-2)
Skills History +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears grey painted combat armor at almost all times. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.

History: The child of southern immigrants he idolized his father. Clerebold was born on a far southern forest where he grew up under the tutelage of his father, an expert Stylist. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he doesn't get along with people that don't share his tastes

Ideals: Passionate. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Clerebold Dayton, Male Human Expert 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp. 2 Acid flasks.


Social Check DCs

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