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NPC Generator

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Advanced [show]


Traulam Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly brown, has prominent grey streaks. Her green eyes are slightly larger than normal.

Personality: She has always had a great fascination with Dragonborn culture. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the south to a Beggar, Traulam learned a great deal about her father's area of expertise. A gifted student she started as a Apothecary, but she got bored and became a Beggar. She struck the Beggar job and began her own company from there.

Motivation: She's attracted to the PC; and she's in love

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Traulam Selevarun, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 sp.


Social Check DCs


Erky Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars, marred by teas. His white hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Erky reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Insane, Hedonist. Bonds: Military. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Erky Raulnor, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Altho Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. His blonde hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Altho is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Altho reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Nature, Military. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Altho Greenbottle, Male Halfling Warrior 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Obsidian (15 gp). Sard (70 gp). Amber (100 gp). White pearl (100 gp).


Social Check DCs


Seddit Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She carries with her a set of hammers on her belt, each one with a emerald on the hilt. Her hair, while still mostly red, has prominent grey streaks. She has white eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Seddit lived on a farm with her mother, near the main road leading to a nearby town. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seddit fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Seddit Wrath, Female Tiefling Commoner 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His long cinnamon fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Shy, Addict. Bonds: Mentor. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)16 (+3)
Skills Arcana +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 600 gp. Star rose quartz (40 gp). Coral (160 gp). Zircon (40 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His gray fur is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist. Flaws: Ugly. Bonds: Poor, In love. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Left-Handed Candle, Male Tabaxi Wizard 7
Medium (5'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1100 gp. White opal (1500 gp). Peridot (40 gp). Moss agate (6 gp).


Social Check DCs


Vaina Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sword, and a wedding ring on her left hand. She keeps her white hair in a pixie cut. Her green eyes are passionate and lively.

Personality: Calm and collected, she is a well trained Crown-heir. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Armorer, but she got bored and became a Crown-heir. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: In love, Job, Military. Occupation: Crown-heir

Voice: Speaks through clenched teeth

Attributes [hide]

Vaina Hanali, Female Half-Elf Druid 4
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Just what you see.


Social Check DCs


Modean Gift, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born at the edge of vast island. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Modean Gift, Male Tiefling Ranger 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 9 (-1)18 (+4)
Skills Intimidation +7, Religion +5
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her brown fur is unkempt and raggedy. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Healer in town.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Healer work with an outfit from a few towns over. Healer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Healer job and began her own company from there.

Motivation: To be a Fisher again.

Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Flask Thundercloud, Female Tabaxi Barbarian 5
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)9 (-1) 16 (+3)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 70 pp.


Social Check DCs

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