Spear Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears many layers of old clothing at all times. Her orange fur is greasy and uncared for. Her fierce green eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.
History: A powerful brothel owner made her what she is. Spear was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Sculptor. After a long history of fighting, Spear and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 40 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 200 pp.
Sarah Deighton, Female Human [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: She is calm most of the time but flees social interaction. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Jeweler, Sarah learned a great deal about her mother's area of expertise. Her first spouse was a Performer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she feels threatened by others
Flaws: Shy, Impulsive, Fearful. Bonds: Job, Family. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 sp.
Caeldrim Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large yellow mantle and cape that has been intricately interwoven into his white robe. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Caeldrim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: To be a Shepherd again; and sabotage a competitor
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1000 sp.
Symma Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her golden hair is braided into rings. Her blue eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Symma took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Gifted. Flaws: Depressed, Hedonist. Bonds: Military. Occupation: Shoemaker
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Osco Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. He has a small bristly mustache and wavy auburn hair. His violet eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He was always very intelligent and has formed a secret society of freemasons.
Motivation: An old rival family wants him found; and expand his business
Ideals: Justice. Flaws: Secretive. Bonds: Military, Job, Family. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp. 1 Masterwork Common Ranged Weapon.
Wymar Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 21 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 3000 gp. Gold dragon comb with red garnet eye (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold cup set with emeralds (6000 gp). Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
Jane Rowley, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her pickaxe. She is portly but not overly obese. Her moppish black hair is in a traditional bowl cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Energy wise she seems alert and responsive.
History: Sold as a small child to a brothel owner, Jane was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 13th year, her parents were killed by a giants raid, leaving Jane alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want her driven away.
Ideals: Professionalism. Flaws: Secretive. Bonds: Mentor, Enemies. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Myev Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is wearing a tight white one piece outfit complete with pants, hood, and a cape, and sports empty pouches on her belt. Her white hair is matted, messy, and big. She wears an eyepatch.
Personality: She is witty, but her monotone delivery comes off as unnerving A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Knight.
Motivation: Sabotage a competitor; and expand her business
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Mentor, Job. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 61 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1000 gp. Malachite (8 gp). Rock crystal (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Avice Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is dressed in a clean yellow cloak covering her clean studded leather. Her silver hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.
Personality: This woman loves singing and to teach people singing more than just about anything. She is obsessed with a lost civilization.
History: Avice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Avice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She got away from her former life and has fallen to alcoholism.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Adventurer, Poor. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
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