Falkrunn Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She wears light armors faded through time and improper care. Her golden hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Falkrunn was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She worked as a nervous Bricklayer and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and further expansion of business
Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 cp.
Phelaia Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting clothing which further accentuates her frame. She keeps her red hair in a pixie cut. Her silver eyes have a joyful gleam in them most of the time.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: She got into the Map Maker business at a young age. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She became a Map Maker soon after.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic, Persistence, Gifted. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (300 gp). Chrysoprase (70 gp). Brown-green garnet (150 gp). Aquamarine (300 gp). 1 Minor magic item.
Tomph Acton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in the north, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tomph fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Immigrant, Nature. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 8 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Holy water.
Himo Firahel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his black hair down. His half smiles and gray eyes are beguiling and draw you in.
Personality: Overbrimming with self-confidence, Himo isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich western family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is terrified, and will act out of fear.
Ideals: Impeccable. Flaws: Fearful, Insane. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 109 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
Possessions: 1000 gp. Lapis lazuli (13 gp). Silver pearl (40 gp). Moonstone (40 gp). Iolite (40 gp). Sard (40 gp). Amethyst (40 gp). Obsidian (13 gp). Deep green spinel (40 gp). 1 Medium magic item.
Jocelyn Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries with him a set of halberds on his belt, each one with a jet on the hilt. His golden hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to reunite with his old friends
Ideals: Fighting, Philantrophist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mercenary
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 2000 sp. Jacinth (2000 gp). Rock crystal (40 gp). White opal (1100 gp). Blue quartz (6 gp).
Naal Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and blue robe with the hood down, and carries monstrous two handed axes. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: Naal is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: Naal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Poor, Slave. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 42000 sp.
Rivaan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He keeps his long black crest kept up in a rat tail. This red eyed southerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love; and he's attracted to the pc
Ideals: Entrepeneur. Flaws: Mundane, Forgetful. Bonds: Family, Has a crush. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 14)
Armor Class 10
Hit Points 77 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 |
Possessions: 5000 gp. Alexandrite (600 gp). Rock crystal (50 gp). Coral (40 gp). Rhodochrosite (13 gp). Fire opal (900 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His auburn hair is braided into rings. He wears large thick round spectacles.
Personality: Peren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Peren grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Theirastra Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of her god around her neck, and a scimitar on her belt. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. Her silver hair is long and unkept. Her eyes are gray and she is always smoking a pipe.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Theirastra was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She tends to her Banker job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and to be a blacksmith again
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Family. Occupation: Banker
Voice: Raspy
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
