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NPC Generator

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Advanced [show]


Syllin Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is pastel, and she wears a heavy tan leather apron most of the time. She is portly but not overly obese. Her red hair has been sun bleached extensively. Her violet eyes lackadaisically let the world flow into them.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Syllin was raised in a hard working conservative environment. A gifted student she started as a Fletcher, but she got bored and became a Scribe. Recently the stress of being a Scribe has made it difficult for her to sleep.

Motivation: Money/treasure; and to be a fletcher again

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Scribe

Voice: Speaks like tongue is numb

Attributes [hide]

Syllin Othronus, Female Elf Aristocrat 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 16 (+3)7 (-2)
Skills History +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Helgret Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood, and she perpetually has her crossbow ready. She has wavy chestnut hair. She wears a mask on her face.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a brothel owner, Helgret was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her youth she was a Crown-heir, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helgret fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Fighting. Flaws: Racist, Forgetful, PTSD. Bonds: Mentor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Helgret Morigak, Female Dwarf Ranger 5
Medium (4'1") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Gnoll, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lerissa Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her long dark red hair is drawn into a two foot long braid. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: Cocky and sure of herself, she believes she is the best Shepherd born in the past three hundred years. Lerissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Baker, but she got bored and became a Shepherd. She has achieved small success as a Shepherd.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Lerissa Pain, Female Tiefling Bard 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 10000 sp. Golden yellow topaz (1100 gp). Carnelian (70 gp). Chalcedony (70 gp). Moss agate (12 gp). Moss agate (12 gp). Black pearl (1100 gp).


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her brown hair is cut short with large spiked bangs in the front. Her eyes are a pleasant gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Myria hails from a village terrorized by illithids. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk.

Flaws: Forgetful, PTSD. Bonds: Attractive, Adventurer, Enemies. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Myria Sunmeadow, Female Halfling Rogue 16
Small (2'9") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 82 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +7

Possessions: 6000 gp. Black pearl (700 gp). Amethyst (60 gp). Bloodstone (80 gp). Onyx (80 gp). Golden yellow topaz (700 gp). Rose (80 gp). Freshwater pearl (12 gp). Citrine (80 gp). Freshwater pearl (12 gp).


Social Check DCs


Melissa Tatum, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a grey small hat and grey clothes. Her skin is also unnaturally pale. Her silver hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and retire the richest woman in the south

Ideals: Joker, Professionalism, Fighting, Optimist. Flaws: Ugly. Bonds: Nature. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Melissa Tatum, Female Human Adept 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 3 (-4)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Carnelian (60 gp).


Social Check DCs


Osco Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, white, dusty cloak. He has a very tight haircut. He has a dull look in his green eyes.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend

Ideals: Artistic, Justice. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Osco Tosscobble, Male Halfling Ranger 11
Small (2'10") Halfling, True Neutral (CR 11)
Armor Class 14
Hit Points 58 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Religion +5, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2100 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver chalice with lapis lazuli gems (140 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down. His brown hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Fighting. Bonds: Attractive, Religious, Adventurer, Immigrant. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Erky Garrick, Male Gnome Sorcerer 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 44000 sp.


Social Check DCs


Orryn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears baggy blue pantaloons and a tan scarf. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Military. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Orryn Waggletop, Male Gnome Commoner 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 64 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 7 (-2)13 (+1)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 4000 gp. Violet garnet (1500 gp). White opal (1300 gp). Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Smoky quartz (80 gp). Freshwater pearl (6 gp). Sard (80 gp). White opal (1300 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears a feathered hat to cover his moderate length brown hair. His eyes are a pleasant gold.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Zephan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: A deep hatred of orcs.

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Poor, Enemies. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Zephan Amuse, Male Tiefling Paladin 8
Medium (5'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 17 (+3)18 (+4)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp.


Social Check DCs

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