Nithther Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His silver crest is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world
Ideals: Logical. Flaws: Disease. Bonds: Poor, Guardian, Debt. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 72 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2300 gp. Malachite (4 gp). Red garnet (150 gp). White pearl (150 gp). Tourmaline (150 gp).
Ahlyssa Hamilton, Female Human [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a brown and tan robe with the hood down. She is muscular with a powerful set of arms. Her black hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Further she is a bit of a stoner and is frequently out of it.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Logical. Flaws: Insomniac, Sensitive, Addict, Insane. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: Just what you see.
Kadana Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'4". She dresses in green turtlenecks beneath a grey coat with tan slacks. She wears a colorful flower in her silver crest. She wears crescent spectacles with a black brim.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her mother was called into army service. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Depressed, Impulsive, Insane. Bonds: Attractive, Military. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 11
Hit Points 96 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
Possessions: 1600 pp. Rock crystal (20 gp). Deep blue spinel (1300 gp). Sard (20 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Carnelian (20 gp). Lapis lazuli (9 gp). Deep green spinel (100 gp). Citrine (20 gp). Red-brown spinel (100 gp). Citrine (20 gp). Blue quartz (9 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Rich purple corundum (1200 gp). Hematite (9 gp). Brown-green garnet (100 gp). White pearl (100 gp). Moss agate (9 gp). Jasper (20 gp). Amber (100 gp). Carnelian (20 gp). Chalcedony (20 gp). Zircon (20 gp). Aquamarine (1300 gp). Red garnet (100 gp). Rose (20 gp). Moss agate (9 gp). Hematite (9 gp). Malachite (9 gp). Jasper (20 gp). Peridot (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Damien Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a red tunic with brown highlights, and long grey pants that bunch up around his shoes. His clothes are grease stained in places. His black hair is knotted and matted. His gray eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful necromancer made him what he is. Damien liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Mentor, Nature. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 5 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1700 sp. Obsidian (8 gp). 1 Breastplate.
Bucklal Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a hammer. He has styled his auburn hair well, parting it to the right. His eyes are likewise green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.
History: Bucklal was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 15 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 900 gp. Pink pearl (160 gp). Blue star sapphire (1400 gp). Obsidian (9 gp). 1 Minor magic item.
Nala Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and carries shields. Her blue crest is singed and shortened. Her eyes are red and beady.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her mother. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Justice, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp. Red spinel (70 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Emeny Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears violet trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her hair is long and silver with streaks of red, and is pulled back with small violet clips. Her fierce brown eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.
History: Born in the south to a Fletcher, Emeny learned a great deal about her father's area of expertise. Emeny was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Athletic, Philantrophist. Bonds: Job, Criminal record, Religious. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1600 gp. Violet garnet (800 gp). Malachite (5 gp).
Fallthra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Beneath her clothing is a huge mess of scar tissue. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Painter arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Ideals: Logical. Flaws: Mundane. Bonds: Slave, Attractive, Rich. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 10)
Armor Class 9
Hit Points 75 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 sp. Lapis lazuli (9 gp). Chrysoprase (70 gp). Rock crystal (70 gp). Emerald (800 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Lapis lazuli (9 gp).
Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing a long, brown cloak. He wears a top hat to cover his moderate length cinnamon fur. His blue eyes peer out from beneath his top brown hat.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Selfish. Bonds: Rich, Adventurer. Occupation: Mortician
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
Possessions: 1400 gp. Blue quartz (14 gp). Fiery yellow corundum (900 gp). Zircon (30 gp). Sardonyx (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
