Myev Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is short and silver. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born at the edge of vast desert. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Ugly, Selfish, Impulsive, Insane. Bonds: Rich, Nature. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Half-Plate.
Vanchu Cumberbatch, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. She has shaved her head bald. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: Confrontational and typically high on some drug or another. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She got into the Priest business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 10 years.
Motivation: To settle down with her crush.
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Has a crush, Job. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 3 (-4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 40 gp.
Thervan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Gifted from a young age, Thervan studied abroad. A gifted student he started as a Masseuse, but he got bored and became a Navigator. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thervan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Seeks redemption; and he wants revenge against dire rats
Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Criminal record, Job. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 61 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 500 pp. Blue star sapphire (400 gp). Red-brown spinel (130 gp). Blue sapphire (400 gp). Jade (130 gp). Freshwater pearl (12 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Left-Handed Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His fur is black and curly. This yellow eyed southerner is not easily forgotten.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 70 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Golden yellow topaz (1600 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Grom Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a simple white robe with blue stripes complete with hood. He is muscular with a powerful set of arms. His golden hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and meet up once more with his childhood friend
Flaws: Selfish. Bonds: Religious, Rich, Adventurer, Job. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 4000 cp.
Pígug Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the east to a Assassin, Pígug learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. After a long history of fighting, Pígug and his spouse have recently divorced.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Assassin
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 15
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: Sard (20 gp). Lapis lazuli (7 gp). Obsidian (7 gp). Rock crystal (20 gp).
Vani Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a robe, a symbol of magic around her neck, and a trident on her belt. With wild chestnut hair. She has gray eyes.
Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. The war was a terrible time for her, and Vani does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in a small mountains village. When Vani reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Merchant.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 8)
Armor Class 16
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +8 / 2d10+5, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 12000 sp.
Tree Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His gray fur is still thick. He has a dull look in his hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Cartwright, his mother struggled to pay the bills. Like his mother and his sister before him, after school he went straight into learning to become a Guard. He has drifted from career to career and currently works as a Guard.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult.
Flaws: Impulsive. Bonds: Attractive, Immigrant, Job, Poor. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp. Chalcedony (50 gp).
Eberk Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. He wears a broad hat to cover his moderate length auburn hair. His hazel eyes are slightly larger than normal.
Personality: Eberk is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and balancing his hectic life and new crown-heir responsibilities is difficult
Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. Golden yellow topaz (500 gp). Fire opal (600 gp). Chrysoberyl (100 gp).
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