Phann Raethran, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She is physically well-built. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered south to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Logical. Flaws: Antagonistic, PTSD, Insane. Bonds: Rich. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp.
Yvonne Prescott, Female Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her broad hat is riddled with cuts and holes. Her brown eyes dart from person to person.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly, Selfish. Bonds: Adventurer, Religious. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp.
Solomon Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He wears his hair in dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small desert village. A freak accident while working with his Bather father left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 sp.
Nora Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. Her long blonde hair is drawn into a two foot long braid. Her violet eyes lackadaisically let the world flow into them.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Gifted, Philantrophist, Fighting. Bonds: Rich. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 110 gp. Jade (70 gp). Red garnet (70 gp). Golden pearl (70 gp).
Oblar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 57 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: Just what you see.
Torbera Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She keeps her black hair in a flapper bob. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Further she is a bit of a stoner and is frequently out of it.
History: When she was but 4 years old her parents immigrated from the west. In her 11th year, her parents were killed by a brigands raid, leaving Torbera alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: Someone believes her a fraud.
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 sp. 1 Masterwork studded leather.
Myathethil Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears an entirely blue suit with yellow socks and a vest with buckled shoes. Her whole body is exceptionally muscular. Her auburn hair is heavily combed to the right. She wears an eyepatch.
Personality: She is fixated on the number 19. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born several months after her father was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Immigrant, Military. Occupation: Blacksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Auran
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Trynnicus Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Blacksmith uniform. He has moderate length rusty crest. His fierce gold eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Stableman, but he got bored and became a Blacksmith. He now travels the world, in search of power and loot.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Athletic, Logical. Bonds: Job, Adventurer, Rich. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 20 (+5) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Sylvan, Undercommon, Aquan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 80 pp. Sardonyx (20 gp). Alexandrite (1500 gp).
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long black beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north. Arumawann was born on a far northern island where he grew up under the tutelage of his father, an expert Sculptor. He was granted martial powers by his dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Rich, Immigrant. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Aquamarine (1200 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
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