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NPC Generator

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Advanced [show]


Helgret Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her white hair is braided into rings. Her blue eyes are slightly larger than normal.

Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She struck the Assassin job and began her own company from there.

Motivation: Sabotage a competitor; and balancing her hectic life and new assassin responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Helgret Lutgehr, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)15 (+2) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Olivia Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Navigator uniform. She has wavy white hair. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Olivia was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Military. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Olivia Hogcollar, Female Halfling Commoner 12
Small (2'10") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 37 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ovak Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman wears a white vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the west, but her parents moved at a very young age to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Ovak Marston, Female Half-Orc Rogue 8
Medium (4'9") Half-Orc, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)3 (-4) 17 (+3)7 (-2)
Skills Nature -1, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright red suits and hats. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Addict, Ugly. Bonds: Slave, Immigrant, Poor. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Bertram Brightmoon, Male Halfling Barbarian 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 16
Hit Points 44 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +2, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and she perpetually has her shortbow ready. She keeps her orange fur in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Hunter in town.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Barrister, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Poor, Job, Adventurer. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Leaf Of Ivory, Female Tabaxi Fighter 9
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)17 (+3) 10 (+0)6 (-2)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +6

Possessions: Jeweled electrum ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Direcris Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. He wears a colorful flower in his black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Marshal business at a young age. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Insomniac, Hedonist. Bonds: Attractive, Job. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Direcris Dhyrktelonis, Male Dragonborn Fighter 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Resh Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'10". He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a sai. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Resh studied abroad. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Addict. Bonds: Rich, Attractive, Criminal record. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Resh Stansfield, Male Half-Orc Druid 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)6 (-2) 14 (+2)15 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Alvyn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Alvyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the west. His mother was a soldier and died while he was still young. Alvyn was left his mother's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Terse. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Alvyn Gummen, Male Gnome Warlock 11
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 18000 sp. Deep green spinel (60 gp). Rose (40 gp). Deep blue spinel (700 gp). Freshwater pearl (5 gp). Deep green spinel (60 gp). Carnelian (40 gp). Zircon (40 gp). Black pearl (700 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his nunchaku ready. His tied-back hair is white. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: To be a Server again; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Family, Job. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Pallabar Wildwander, Male Gnome Warlock 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 8 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs

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