Stannor Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his brown hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Stableman business at a young age. In his 12th year, his parents were killed by a gnolls raid, leaving Stannor alone in the world. After a stint in an orphanage, he was adopted. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Disease. Bonds: Nature, Job, Enemies. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6
Possessions: 8000 sp.
Zaffrab Nackle, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He usually wears his blue robe and has his bow always slung over his shoulder. His auburn hair, when down, is lengthy. His eyes are gray and catlike.
Personality: A skeptical and narcissistic man, Zaffrab's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and to reunite with his old friends
Ideals: Impeccable, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 100 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.
Surina Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her green boots flare out at the collars. She has wavy gold crest. This red eyed northerner is not easily forgotten.
Personality: Surina is depressed about a lot of things. She tends to be a nihilist. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has never given up on her dancing dream.
Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Depressed, Fearful. Bonds: Adventurer. Occupation: Seamstress
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80 pp.
Saphara Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'8". She wears black leather gloves, a black jacket, and tight pants. Her black crest, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done she does not care how it got done.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of orcs
Ideals: Professionalism. Flaws: Mundane. Bonds: Job, Guardian, Enemies. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Azgrom Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his chestnut hair in a pixie cut. His green eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich southern family. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Azgrom's homeland. Azgrom decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azgrom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure.
Ideals: Entrepeneur, Fighting. Bonds: Rich, Guardian, Immigrant. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 100 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 2000 gp. Brass mug with jade inlays (100 gp). Silver ewer (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Medium magic item.
Skog Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his white robe and has his sai always slung over his shoulder. His hair is always cut to a buzz. He has a tattooed face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Skog grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Enemies. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 15)
Armor Class 12
Hit Points 104 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. Violet garnet (1100 gp). Alexandrite (1100 gp). Jade (90 gp). Rock crystal (50 gp). Eye agate (11 gp). Fiery yellow corundum (600 gp). Moonstone (50 gp). Violet garnet (1100 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his trident. His skin is fair and his fingers are delicate and long. He has a long blonde beard with little hanging trinkets. He has a dull look in his hazel eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Bowyer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Rich, Job, Immigrant. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 50 gp. Eye agate (4 gp).
Elama Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. Her hair is white and curly. She wears round tiny glasses practically rammed into her face.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of southern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has passion for adventuring and risk; and wants her loneliness to end
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Ploughman
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 57 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 4000 gp. Red garnet (120 gp). Violet garnet (900 gp). Emerald (1300 gp). Coral (120 gp). White pearl (120 gp). Golden yellow topaz (900 gp). Banded agate (11 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown pants and tee shirts. His lavender fur is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. The war was a terrible time for him, and Windy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Bather, Windy learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Depressed, Racist. Bonds: Job, Military. Occupation: Bather
Voice: French accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 9
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: Rhodochrosite (6 gp). Moonstone (30 gp). Obsidian (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!