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NPC Generator

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Advanced [show]


Erky Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan feathered hat and tan clothes. His white hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Mortician.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Poor, Adventurer. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Erky Bafflestone, Male Gnome Cleric 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Chenna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting clothing which further accentuates her frame and is in decent physical shape. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a brothel owner, Chenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Locksmith.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Bonds: Attractive, Job, Nature, Mentor, Adventurer. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Chenna Elderberry, Female Halfling Monk 3
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Heather Kimberley, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, and is pretty ugly. Her tied-back hair is auburn. She has several tiny aquamarine earrings on each ear.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is used to getting what she wants. In part because she is a meticulous planner.

History: Heather lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Miller, and she later adopted a second daughter.

Motivation: An old rival family wants her found.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Heather Kimberley, Female Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2300 sp.


Social Check DCs


Spring Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light pastel in addition to tight pants. His gray fur is smooth and relatively long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Gnomish compassion; and he's attracted to the pc

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Spring Of Ebony, Male Tabaxi Wizard 14
Medium (6'10") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 21 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +6, Investigation +8
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Draconic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 1000 pp. Chalcedony (30 gp). Black star sapphire (1200 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Zircon (30 gp). Malachite (4 gp). Pink diamond (5000 gp). Amber (150 gp). Chalcedony (30 gp).


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a tan suit. His hair is chestnut and very short. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is content

Ideals: Gifted. Flaws: Mundane, Secretive. Bonds: Rich, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Umpen Bafflestone, Male Gnome Warrior 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Dagger Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she usually wears her pastel robe and has her glaive always slung over her shoulder. Her white fur is lengthy. Her hazel eyes are passionate and lively.

Personality: Dagger speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Dagger studied abroad. After coming to the age of reason, Dagger took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Athletic. Flaws: Impulsive, Addict. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Dagger Moon, Female Tabaxi Ranger 7
Medium (4'7") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp. Solid gold idol (800 gp). Large well-done wool tapestry (300 gp). Jeweled gold crown (2000 gp).


Social Check DCs


Vezera Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western woman wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her blue crest is braided into rings. Her gold eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Vezera was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Vezera's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Vezera and her spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Vezera Pyraxtallinost, Female Dragonborn Warlock 6
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Nature +5, Performance +7
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 1000 gp. Hematite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Chatham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Junk Dealer profession.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Frederick Chatham, Male Human Monk 8
Medium (5'5") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 170 pp. Jet (60 gp). Jasper (50 gp). Jet (60 gp). Bloodstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Slave, Immigrant. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Vonbin Brazzik, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs

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