Ahlyssa Hallewell, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is a Cook first and foremost. She believes firmly that knowledge should be universal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born at the edge of vast desert. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and wants to work out more often
Ideals: Athletic. Bonds: Attractive, Job, Family, Nature. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 700 sp.
Criella Lust, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her right hand. Her red hair is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She left for the south, certain she would find work there.
Motivation: She is greedy; and money/treasure
Ideals: Opinionated. Flaws: Impulsive. Bonds: In love, Rich, Immigrant. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 7 (-2) | 20 (+5) |
Senses Passive Perception 8
Languages Common, Auran, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50000 cp. Zircon (70 gp). Malachite (12 gp). Sard (70 gp). Tiger eye turquoise (12 gp).
Enialis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean blue cloak covering his clean studded leather. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He got away from his former life and has fallen to alcoholism.
Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage
Ideals: Athletic, Justice. Flaws: Addict, Shy. Bonds: Family. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 22 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). 1 Minor magic item. 1 Minor magic item.
Greeba Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear. She carries a battered monstrous two handed axe and tarnished hand crossbow as well. Her brown hair is matted, messy, and big. Her eyes are blue and catlike.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Greeba has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Fighting. Flaws: Ugly, Racist, Secretive, Disease. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 3 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Aquan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (50 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Fire opal pendant on a fine gold chain (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1200 gp). Silver comb with moonstones (700 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (2200 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Fire opal pendant on a fine gold chain (2400 gp). Sapphire pendant on gold chain (2200 gp). Silver chalice with lapis lazuli gems (50 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1200 gp). A small bag of saffron. (30 gp). Gold dragon comb with red garnet eye (1200 gp).
Mamnen Rise, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears bulky black painted plate armor. His long red hair is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Rich, Religious. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 800 sp.
Leaf Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her black fur is thinning but still full. She is baby faced.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the south to a Tailor, Leaf learned a great deal about her father's area of expertise. After coming to the age of reason, Leaf took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Job, Family. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fine chain shirt which she covers with red colored cloaks and clothing and is in decent physical shape. She wears her red hair down. Her face is covered beneath a completely black helmet.
Personality: She exudes charisma. She is a tour de force of persuasion. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by goblins. Merla was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: A rival would like her out of the picture; and someone believes her a fraud
Bonds: Attractive, Enemies, Rich, Adventurer, Criminal record. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 800 gp. Violet garnet (500 gp). Jasper (80 gp). 1 Minor magic item.
Cloud Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and muscular, this western woman is wearing a long, pastel, dusty cloak. Her yellow fur, when down, is lengthy. She has copper eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She is searching for what she claims is her rightful reward.
Motivation: She wants revenge against gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Rich, Adventurer, Enemies. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 3'0" and is well dressed, constantly wearing a red suit, white shirt, and green tie. Her right leg appears badly burned and disfigured. She sports blonde long hair. She has blue eyes and a red hat with a white feather.
Personality: Always inclined to offer people food she seems plenty friendly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Lidda was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has since lost track of the people in her past.
Motivation: Regain custody of her son.
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Family. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
