Vonbin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born at the edge of vast plains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Ideals: Opinionated. Bonds: Rich, Attractive, Nature, Job. Occupation: Seamstress
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 100 pp. Banded agate (5 gp). Pink pearl (60 gp).
Az-Adar Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.
History: He was born several months after his father was called into army service. When Az-Adar reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Doctor for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Bonds: Attractive, Military. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 16)
Armor Class 12
Hit Points 79 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (700 gp). An abacus with copper, silver and gold markers (70 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled electrum ring (2000 gp). 1 Medium magic item.
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is slicked back into a classic pompadour. He has green eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a necromancer, Pirithin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Guardian, Mentor, Religious, Job. Occupation: Fisher
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 800 gp. Silver pearl (70 gp). 1 Masterwork Light wooden shield. 1 Full Plate. 1 Breastplate. 1 Full Plate.
Baern Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern man wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has a brown handlebar mustache and slicked back brown hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Disciplined. Bonds: Attractive, Criminal record. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 330 gp. Coral (110 gp). Red garnet (110 gp).
Raymond Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is smooth and relatively long. His fierce blue eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Fighting, Athletic, Justice, Philantrophist. Bonds: Adventurer. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Saphara Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her bronze crest well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with her god.
History: A powerful wizard made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants revenge against dire rats; and she is compelled to act according to her religious beliefs
Flaws: Emotional. Bonds: Rich, Religious, Mentor, Enemies. Occupation: Tailor
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 33 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 1400 gp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.
Vicky Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears violet cloth garments or leather armor. Her long white hair reaches down to her waist. She has gleaming, smiling amber eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was raised in a mountains tribe. Like her father and her brother before her, after school she went straight into learning to become a Body Guard. She has set out to sabotage the competition.
Motivation: Her relatives are trying to arrange a marriage; and she's looking for her big break
Flaws: Shy. Bonds: Adventurer, Nature, Job, Family. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 270 gp. Azurite (9 gp). Amethyst (130 gp).
Paymon Dread, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his quarterstaff. He has moderate length silver hair. He has a tattooed face.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Paymon was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Job. Occupation: Spy
Voice: German accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 11)
Armor Class 11
Hit Points 49 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears suspenders and violet workpants. Her shirt is tan, and she wears a heavy violet leather apron most of the time. Her silver hair is styled in orderly dreadlocks. This amber eyed westerner is not easily forgotten.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invites people to come help in her community garden.
History: Born to a Sculptor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
