Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'4" northern woman, she wears a brown vest and prefers tan and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a top hat to cover her moderate length gray fur. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.
History: The child of northern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Miner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nyx Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports tan clothing, slightly heavier than average wear. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Nyx was born with her mother's beautiful face. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.
Motivation: Wants to open a new tavern.
Flaws: PTSD. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 28000 cp. Malachite (10 gp). Emerald (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Taklinn Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his right hand. His hair is black and curly. His eyes are brown and catlike.
Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. After a long history of fighting, Taklinn and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, In love, Immigrant. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp. Eye agate (4 gp). Amethyst (130 gp). Star rose quartz (60 gp).
Two Llamas Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail and is in decent physical shape. His cinnamon fur is greasy and uncared for. His hazel unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Optimist, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1900 sp. 3 Antitoxin.
Mara Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her red hair is braided into rings. Her face is scarred and worn.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Rich, Mentor. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp.
Agnes Meliamne, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses well, wearing violet shirts, loose pants, and blazers most of the time. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and white. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also is a firm believer in the womanly ideal.
History: Agnes was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She's also a talented Guard, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions; and to be a guard again
Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Bather
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 2000 sp. Jade (140 gp). Deep blue spinel (1600 gp).
Pennie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This western woman wears a red costume with the symbols of her god on her torso. Her clothes are grease stained in places. She has a very tight haircut. Her thin eyebrows rest above her beady amber eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is obsessed with a lost civilization.
History: She was born in the west, but her parents moved at a very young age to the south. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She's looking for her big break.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Doctor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Infernal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Blue quartz (7 gp). Emerald (600 gp). Blue quartz (7 gp).
Havilar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. Her scarlet crest is singed and shortened. She has gold eyes and a black hat with a tan feather.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: Born to a pair of adventurers, Havilar grew up listening to her father's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Armorer work with an outfit from a few towns over. Armorer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Armorer soon after.
Motivation: She wants to meet her childhood hero.
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Armorer
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 2200 sp.
Reirak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His red hair is slicked back into a classic pompadour. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He is content; and he feels threatened by others
Ideals: Athletic, Artistic. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Miller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 18 (+4) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 190 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!