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NPC Generator

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Advanced [show]


Himo Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has never given up on his poetry dream.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice, Gifted, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Himo Adler, Male Half-Elf Bard 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)10 (+0) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 180 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'2" has a big stupid grin on his face most of the time. He is renowned for his bright brown suits and hats. His red hair is still thick. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: He was raised in a island tribe. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Dyer.

Motivation: Sabotage a competitor.

Ideals: Professionalism, Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Nordak Strongheart, Male Dwarf Expert 11
Medium (4'2") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 260 pp. Azurite (11 gp). Rhodochrosite (11 gp). Hematite (11 gp). Red spinel (120 gp). Emerald (800 gp). Bloodstone (60 gp). Violet garnet (1600 gp). Jade (120 gp). Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish golden hair is in a traditional bowl cut. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist, Persistence. Flaws: Mundane. Bonds: Nature, Rich. Occupation: Doctor

Voice: Indian accent

Attributes [hide]

Rangrim Steelfist, Male Dwarf Warrior 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Onyx (20 gp). 1 Banded mail.


Social Check DCs


Varg Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His hair is short and golden. His eyes are likewise violet. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Varg was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Adventurer. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Varg Shelby, Male Half-Orc Commoner 12
Medium (6'6") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 2000 gp. Amethyst (50 gp). Brown-green garnet (50 gp). Chalcedony (40 gp). Red garnet (50 gp). Alexandrite (500 gp). Red-brown spinel (50 gp). Alexandrite (500 gp). Black pearl (500 gp). Star ruby (1300 gp). Iolite (40 gp).


Social Check DCs


Prâk Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Prâk was born with his mother's beautiful face. After coming to the age of reason, Prâk took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Prâk Kinsley, Male Half-Orc Adept 5
Medium (6'7") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Religion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 40000 cp.


Social Check DCs


Dazzazn Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered shortspear and tarnished greatsword as well. He has white crest. His red eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against drow

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dazzazn Esstyrlynn, Male Dragonborn Fighter 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)17 (+3) 14 (+2)6 (-2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His silver hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He is frequently practicing swordplay.

History: Arnold was born the youngest of three triplets. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: Doesn't want to be a Courier and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Ugly, Hedonist, Antagonistic. Bonds: Military, Family. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Bentley, Male Human Monk 10
Medium (5'9") Human, Lawful Evil (CR 10)
Armor Class 9
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate silver chain set with a tourmaline (60 gp). Old masterpiece painting (2200 gp).


Social Check DCs


Vani Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a kukri on her belt. Her long white hair reaches down to her waist. This amber eyed easterner is not easily forgotten.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Vani took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy; and she seems to be bored by most things

Ideals: Fighting, Passionate, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Vani Tealeaf, Female Halfling Warrior 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)16 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Gnoll, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Harann Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'8" and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her right leg appears badly burned and disfigured. Her green crest is knotted and matted. Her eyes are gold and beady.

Personality: Confrontational and typically high on some drug or another. She is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Ugly, Addict. Bonds: Adventurer, Religious. Occupation: Servant

Voice: Loud with bravado

Attributes [hide]

Harann Raghthroknaar, Female Dragonborn Aristocrat 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 4000 cp. Deep green spinel (90 gp). 1 Masterwork Common Melee.


Social Check DCs

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