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NPC Generator

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Advanced [show]


Zykroff Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a green vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Zykroff grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Mayor

Voice: French accent

Attributes [hide]

Zykroff Ebynichtomonis, Female Dragonborn Rogue 12
Medium (6'8") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Giant, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Solid gold idol (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a mountains tribe. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: To unite with his sister.

Bonds: Immigrant, Attractive, Family, Nature, Slave. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Wrenn Sympony, Male Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Emerald Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown top hat and brown clothes. She has wavy cinnamon fur. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Emerald lived on a farm with her mother, near the main road leading to a nearby town. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Philantrophist, Artistic, Persistence. Flaws: Racist. Bonds: Family. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Emerald Buttons, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 250 gp.


Social Check DCs


Zephan Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'6" northern man, he typically wears green cloth garments or leather armor. His dark red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Zephan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Barber, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Zephan Respect, Male Tiefling Fighter 6
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Anselm Landon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries with him a set of spears on his belt, each one with a amber on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Criminal record, Rich. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Anselm Landon, Male Human Fighter 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 5000 sp.


Social Check DCs


Pennie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. Her hair is red and very short. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a necromancer, Pennie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Mentor, Military. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Pennie Brushgather, Female Halfling Druid 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)9 (-1) 10 (+0)7 (-2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Red-brown spinel (120 gp).


Social Check DCs


Melissa Graeme, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her silver hair is braided into rings. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Persistence, Entrepeneur, Impeccable. Flaws: Addict, Impulsive. Bonds: Poor. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Melissa Graeme, Female Human Barbarian 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Citrine (80 gp).


Social Check DCs


Mumpena Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is knotted and matted. Her violet eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She receives visions of the future at random moments

History: She was born in a small forest village. There was a wharf not far from home where she often wandered off to fish. She was granted necromantic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Mumpena Waggletop, Female Gnome Adept 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Gnoll, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ishte Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. Her black hair is still thick. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is happy with her job as a Glassblower. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and to be a miner again

Ideals: Athletic. Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Ishte Sanctuary, Female Tiefling Rogue 11
Medium (5'11") Tiefling, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 17 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 2800 gp.


Social Check DCs

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