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NPC Generator

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Advanced [show]


Nicholas Branson, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. He keeps his blonde hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Nature, Family. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Branson, Male Human Monk 10
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Athletics +7, Deception +6
Senses Passive Perception 9
Languages Common, Giant, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +6

Possessions: 1100 gp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felosial Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear violet tank tops with grey skirt. Her hair is chestnut and curly. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also is a firm believer in the womanly ideal.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. After a long history of fighting, Felosial and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Felosial Berevan, Female Half-Elf Fighter 9
Medium (4'8") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: Black opal (1300 gp). Freshwater pearl (12 gp). Brown-green garnet (110 gp). Star rose quartz (20 gp). Deep blue spinel (600 gp). Banded agate (12 gp). Chrysoprase (20 gp).


Social Check DCs


Grai Home, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a white top hat and white clothes. Her brown hair is thinning but still full. Her eyes are a pleasant gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved out south to avoid the crime she committed. She has never given up on her writing dream.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Grai Home, Female Half-Orc Paladin 5
Medium (4'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)6 (-2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Rhodochrosite (10 gp). Smoky quartz (50 gp). White pearl (140 gp). Rose (50 gp).


Social Check DCs


Curran Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. With a patchy red beard and wild red hair. His eyes are green and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Curran hails from a village terrorized by dire rats. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Flaws: Ugly, Cynical, Insane. Bonds: Rich, Enemies. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Curran Underfoot, Male Halfling Paladin 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 125 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Nature +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 4d10-3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 500 pp. Golden yellow topaz (900 gp). Jet (140 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Star rose quartz (20 gp). Obsidian (13 gp). Obsidian (13 gp). Star rose quartz (20 gp). Onyx (20 gp).


Social Check DCs


Ralf Kenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey shirt with thin white vertical stripes and grey pants. With a patchy black beard and wild black hair. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ralf was born in the west. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, In love, Military. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Ralf Kenley, Male Human Commoner 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 15 (+2)7 (-2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4

Possessions: 5000 cp. 1 Everburning torch.


Social Check DCs


Hugolina Harlan, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears brown trousers with tan and green striped suspenders. She wears various colorful collared shirts. Her golden hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in a small island village. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Hugolina Harlan, Female Human Commoner 11
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 4 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)12 (+1) 17 (+3)11 (+0)
Skills Performance +4, Survival +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 900 gp. Brass mug with jade inlays (600 gp). Finely wrought small gold bracelet (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A roughly beaten golden orb (60 gp). Silver chalice with lapis lazuli gems (60 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Drenna Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is matted, messy, and big. Her blue unseeing eyes seem to look past you.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Drenna Dryden, Female Half-Orc Wizard 15
Medium (4'7") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 14
Hit Points 62 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444

Possessions: 1000 gp. Tiger eye turquoise (4 gp). Blue sapphire (500 gp). Peridot (70 gp). Sardonyx (70 gp). Sard (70 gp). Smoky quartz (70 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his red hair well, parting it to the right. His white eyes peer out from beneath his feathered green hat.

Personality: Calm and collected, he is a well trained Adventurer. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich, Family. Occupation: Adventurer

Voice: Breathy voice

Attributes [hide]

Marbas Sarcasm, Male Tiefling Aristocrat 3
Medium (5'5") Tiefling, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)17 (+3) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Zephan Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his green boots flare out at the collars. His purple hair is knotted and matted. His black unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Elven culture. Zephan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Roofer and was forced into it by his family; and to unite with his sister

Flaws: Disease, Racist. Bonds: Immigrant, Family, Nature. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Zephan Covert, Male Tiefling Barbarian 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 11 (+0)19 (+4)
Skills Intimidation +6, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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