Rieta Enigma, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. She carries with her a set of flails on her belt, each one with a jet on the hilt. Her chestnut hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is almost excessively polite to everyone, even when angry. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better trade route.
Motivation: She's looking for her big break; and sabotage a competitor
Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1400 sp. Citrine (70 gp). Red garnet (150 gp). Hematite (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Suhnae Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man very much looks the part of a Engraver. With a patchy golden beard and wild golden hair. He wears a mask on his face.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Stableman; and he is unsatisfied with his job
Bonds: Job, Has a crush, Adventurer, Criminal record, Rich. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 19000 cp. 1 Darkwood Shield.
Gardain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears brown painted combat armor at almost all times. He wears his black hair down. His face is covered beneath a completely black helmet.
Personality: Gardain speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Mentor. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Ahinar Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She is wearing colorful clothing, dressed as a Tanner. She has a hunchback. She has no hair. Her blue eyes have a joyful gleam in them most of the time.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to make almost anything out of random pieces of junk.
History: She served in the navy to pay for her family's outstanding loans. She worked as a nervous Tanner and found it very stressful. She struck the Tanner job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (5 gp).
Hubert Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length silver hair. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Deep Scion in disguise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: A need for knowledge about a nearby landmark; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Alexandrite (400 gp). Violet garnet (400 gp). Blue quartz (4 gp).
Aramil Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is kept up in a ponytail inside a small hat. His gray eyes dart from person to person to random spaces in the air.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with writing.
History: He got into the Bricklayer business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic, Entrepeneur. Bonds: Job. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Varis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Wella Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft blue waves gently in the breeze. Her white hair, when down, is lengthy. This hazel eyed westerner is not easily forgotten.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Wella was born in the west. At a young age she loved to build and create. She struck it rich when she found rare goods in large quantities. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Joker, Optimist, Persistence. Bonds: Rich, In love. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Mijira Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her brass crest is drawn into a tight pony tail with a butterfly scrunchie. This red eyed southerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Mortician but believes her peers are too gung-ho.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She struck the Mortician job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Athletic, Gifted, Pacifist. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

