Jo Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scythe, but if one is not available she will default to her halberd. Her hair is long and black with streaks of auburn, and is pulled back with small white clips. Her blue eyes have a joyful gleam in them most of the time.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich northern family. A few years later when the south was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and she is greedy
Flaws: Secretive. Bonds: Attractive, Rich, Immigrant. Occupation: Servant
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Gerard Murphy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large violet mantle and cape that has been intricately interwoven into his brown robe. His golden hair is cut jaggedly and amateurishly. His eyes are green.
Personality: He is extraordinarily eccentric. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Priest like his father before him.
Motivation: Meet up once more with his childhood friend; and expand his business
Flaws: Insane. Bonds: Military, Poor, Job, Adventurer. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. 1 Minor magic item.
Waywocket Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She wears her brown hair down. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the south. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a wizard, Waywocket was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Gifted, Fighting. Bonds: Mentor, Adventurer. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 7000 cp.
Orsik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. With bright blonde hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Priest for hire.
Motivation: Sabotage a competitor.
Ideals: Passionate, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 108 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 19 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1300 gp. Banded agate (11 gp).
Whurdred Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Poor, Attractive. Occupation: Carpenter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp.
Manea Charity, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a black vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She has always had a great fascination with Tabaxi culture. She receives visions of the future at random moments
History: She was born in the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Merchant.
Motivation: A strong sense of loyalty to Tabaxi people; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Orc, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His bronze crest is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur, Justice. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bounty Hunter
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp.
Griselda Winthrop, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her scimitar. Her blonde hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Griselda studied abroad. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.
Motivation: Someone believes her a fraud; and many brigands want her driven away
Ideals: Gifted. Bonds: Immigrant, Attractive, Enemies. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Sekhmet Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she has a large green mantle and cape that has been intricately interwoven into her tan robe. Her purple hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.
History: She was born blind and as such lacked many opportunities for work. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Antagonistic, Disease, Fearful. Bonds: Family. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 32 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +6
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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