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NPC Generator

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Advanced [show]


Umpen Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the right. He has violet eyes and a tan hat with a brown feather.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Umpen was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted from career to career and currently works as a Roofer.

Motivation: He is greedy; and to be a fletcher again

Ideals: Fighting. Bonds: Enemies, Nature, Family, Job, Rich. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Umpen Waggletop, Male Gnome Wizard 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Smoking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has styled his brown fur well, parting it to the left. His hazel eyes peer out from beneath his feathered pastel hat.

Personality: His tongue was cut out and he uses sign language. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to pay off his debts

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Poor. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Smoking Treat, Male Tabaxi Commoner 17
Medium (6'10") Tabaxi, Neutral Evil (CR 17)
Armor Class 13
Hit Points 74 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills History +8, Medicine +7
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3

Possessions: 1800 pp. Silver pearl (70 gp). Blue quartz (9 gp). Hematite (9 gp). Amethyst (70 gp). Azurite (9 gp). Black pearl (1600 gp).


Social Check DCs


Rathkran Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. His crest is copper, silky, and of moderate length. His fierce red eyes like to dwell on things.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against brigands.

Flaws: Racist. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Rathkran Turnuroth, Male Dragonborn Commoner 8
Medium (6'8") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Alexandrite (1300 gp). Rock crystal (40 gp). Jasper (40 gp). Golden pearl (110 gp). Golden yellow topaz (1300 gp). Citrine (40 gp).


Social Check DCs


Riardon Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a green coat with pastel slacks. He is physically well-built. His long brown hair reaches down to his waist. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Riardon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Riardon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: To unite with his sister; and doesn't want to be a engraver and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Family. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Riardon Xiloscient, Male Half-Elf Rogue 5
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll, Halfling, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5

Possessions: Freshwater pearl (10 gp). Azurite (10 gp). Azurite (10 gp).


Social Check DCs


Azaki Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his sai. His hair is blonde and curly. His eyes, though not visible through his cowl, are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with his god.

History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Flaws: Insomniac. Bonds: Religious, Immigrant, Attractive. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Azaki Aloro, Male Elf Adept 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears professional attire. His silver hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the east. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he is terrified, and will act out of fear

Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Lance Mitchell, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)12 (+1) 12 (+1)6 (-2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Halimath Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His hair is brown, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halimath is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south.

Ideals: Justice, Entrepeneur. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Halimath Goltorah, Male Elf Fighter 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)7 (-2)
Skills Nature +4, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His black hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and wants to raise his children well

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Criminal record, Family. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Rimple Albaratie, Male Gnome Bard 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 250 gp. Smoky quartz (40 gp).


Social Check DCs


Urshar Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her silver hair, when down, is lengthy. She wears an eyepatch.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Urshar hails from a village terrorized by goblins. She worked as a nervous Jeweler and found it very stressful. She has drifted from career to career and currently works as a Jeweler.

Motivation: Sabotage a competitor.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Urshar Broodfist, Female Dwarf Commoner 1
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)5 (-3) 13 (+1)7 (-2)
Skills Investigation -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. Silver pearl (90 gp). 1 Buckler.


Social Check DCs

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