Great On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her fur is orange and curly. Her fierce green eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also is a firm believer in the womanly ideal.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she seems to be bored by most things
Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Attractive, Poor. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 220 pp. Bloodstone (70 gp). Smoky quartz (70 gp). Blue star sapphire (1400 gp). Star rose quartz (70 gp). Zircon (70 gp). Amethyst (160 gp). Alexandrite (1400 gp). Tourmaline (160 gp). Rose (70 gp). Peridot (70 gp). 1 Minor magic item.
Meriele Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is auburn and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast forest. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and further expansion of business
Ideals: Gifted. Flaws: Addict. Bonds: Job, Nature, Rich. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 60 gp.
Ildrex Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail, and sports empty pouches on his belt. He keeps his long silver crest kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Secretive, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 500 gp. Violet garnet (1400 gp). Moss agate (8 gp). Jasper (70 gp). Bloodstone (70 gp). Onyx (70 gp). Chalcedony (70 gp). Rock crystal (70 gp). Freshwater pearl (8 gp).
Theobald Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His deerstalker hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: He is greedy.
Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 7000 sp.
Flame Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown Stetson hat and brown clothes. Her beige fur is still thick. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Flame lived on a farm with her mother, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Family, Nature. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Eridred Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a large brown jacket. She has styled her brown hair well, parting it to the left. Her fierce amber eyes like to dwell on things.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Butcher, but she got bored and became a Weaver. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and wants to raise her children well
Ideals: Artistic. Flaws: Hedonist, Mundane. Bonds: Job, Family. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Iolite (30 gp).
Windy On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is short and black. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Masseuse, and she later adopted a second son.
Motivation: She is unsatisfied with her job; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Family, Rich. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 49 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.
Enidda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple tan robe with black stripes complete with hood, and is pretty ugly. Her blonde hair is slicked back into a classic pompadour. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Dyer profession.
History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Cloth of gold vestments (40 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp).
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered dagger and tarnished ceremonial dagger as well. His fur, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Tree was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Addict. Bonds: Poor, Adventurer, Attractive. Occupation: Apothecary
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
Possessions: 16000 cp.
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