Sun Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears pastel cloth garments or leather armor. Her fur is white and very short. Her blue eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sun was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Retire the richest woman in the west.
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Insomniac. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 11000 sp. Tiger eye turquoise (6 gp). Azurite (6 gp). 1 Minor magic item.
Einkil Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 67 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 sp. Alexandrite (900 gp). Red spinel (110 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trynnicus Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" southern man, he is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has moderate length silver crest. He has gleaming, smiling gold eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is a Hag in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Rich, In love, Religious, Adventurer, Slave. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, pastel cloak. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the south to a Merchant, Serpent learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Merchant soon after.
Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic, Optimist, Logical. Bonds: Attractive, Enemies, Job. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 200 gp. Solid gold idol (400 gp). A roughly beaten golden orb (80 gp). Old masterpiece painting (1300 gp). 1 Minor magic item. 1 Minor magic item.
Gilbert Shelby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His black hair is drawn into a tight pony tail with a clover scrunchie. His fair skin shows little sign of his aristocratic breeding.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Joker, Entrepeneur. Bonds: Attractive, Adventurer, Nature. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 5000 cp. Silver pearl (160 gp).
Cecily Lincoln, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp. Chalcedony (20 gp). Sardonyx (20 gp). Moonstone (20 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item.
Silgre Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. She keeps her brown hair in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.
Motivation: Marry her sister to traveling adventurers.
Ideals: Artistic, Logical. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 sp.
Beiro Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, marred by sweets. He has done his best to style his brown hair to look like a famous performer. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent father.
Ideals: Justice, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 73 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Nykkan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep green leather and dull tan iron scale mail. He wears a top hat to hide his balding. His eyes are gold and he is always smoking a pipe.
Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is harsh and unforgiving.
History: Sold as a small child to a slaver, Nykkan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he would like to get married and retire
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor, Rich. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!