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NPC Generator

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Advanced [show]


Marastyr Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She is an epitome of beauty. Her blonde hair is smooth and relatively long. Her amber unseeing eyes seem to look past you.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She is a Metallic Dragon in disguise. A freak accident while working with her Performer father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero.

Flaws: Disease, Racist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Marastyr Daerdahk, Female Dwarf Ranger 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 13000 cp. 1 Climber’s kit.


Social Check DCs


Keth Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Joker. Bonds: Immigrant, Nature, Family. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Keth Darby, Male Half-Orc Rogue 9
Medium (6'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 11 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. Black pearl (1300 gp). Violet garnet (1300 gp). Bloodstone (80 gp). Peridot (80 gp).


Social Check DCs


Osah Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her dark red hair is thinning but still full. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Osah took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the north; and find a way to reverse the transformation of her sister

Ideals: Joker, Gifted, Entrepeneur. Flaws: Insane. Bonds: Family. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Osah Twist, Female Tiefling Paladin 2
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)7 (-2) 9 (-1)12 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Half-Plate.


Social Check DCs


Rimmon Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long chestnut hair kept up in a rat tail. His skin is flawless and his red eyes scan people very quickly.

Personality: Rimmon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Rimmon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Now he works as a music tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Artistic, Logical. Bonds: Attractive, Religious, Nature. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Rimmon Justice, Male Tiefling Sorcerer 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 5 (-3)14 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 7
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 12000 sp.


Social Check DCs


Falkrunn Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She very much looks the part of a Banker. Her red hair is smooth and relatively long. Her eyes are gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Falkrunn was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Ideals: Athletic, Impeccable. Bonds: Job, Poor, Adventurer. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Falkrunn Fallack, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Aquan, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Mara Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Herbalist. Her blonde hair is heavily combed to the left. She has gleaming, smiling hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She never wears the same outfit twice, unless she absolutely has to.

History: Mara was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.

Motivation: Wants to open a new tavern; and to reunite with her absent mother

Ideals: Justice, Artistic. Bonds: Job, Family. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Mara Xistsrith, Female Elf Warlock 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 14 (+2)11 (+0) 9 (-1)18 (+4)
Skills Intimidation +6, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Sardonyx (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a yellow costume with the symbols of the sun god on his torso. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich western family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Gerald Alfonso, Male Half-Elf Barbarian 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Terran, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left hand appears badly burned and disfigured. His hair is blonde, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he doesn't get along with people that don't share his tastes

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Nelkin Hogcollar, Male Halfling Monk 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Nirgel Patience, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His dark red hair, when down, is lengthy. His eyes, though not visible through his cowl, are red.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels kind of lost in life; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Criminal record. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Nirgel Patience, Male Tiefling Bard 15
Medium (6'10") Tiefling, True Neutral (CR 15)
Armor Class 12
Hit Points 32 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 16 (+3)20 (+5)
Skills Intimidation +10, Investigation +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433

Possessions: 5000 gp. Rhodochrosite (10 gp). Star ruby (500 gp). Carnelian (30 gp). Moss agate (10 gp). Rock crystal (30 gp). Violet garnet (900 gp). Blue star sapphire (500 gp). Alexandrite (900 gp). Silver pearl (120 gp). Emerald (500 gp). Alexandrite (900 gp). Moonstone (30 gp). Blue quartz (10 gp). Malachite (10 gp). Violet garnet (900 gp). Bloodstone (30 gp). Peridot (30 gp). Jet (120 gp). 1 Medium magic item.


Social Check DCs

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