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NPC Generator

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Advanced [show]


Tordek Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a pixie cut. He has several tiny topaz earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast island. Cursed with vampirism at a very young age, Tordek has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He's in love; and wants a kiss

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Rich, Nature, Has a crush. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tordek Deepdelver, Male Dwarf Fighter 6
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Meriele Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern woman has the majority of her body covered in plate. She has auburn hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Meriele speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a Fisher, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Impulsive. Bonds: Poor. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Meriele Sylvaranth, Female Half-Elf Expert 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in brown turtlenecks beneath a white coat with green slacks. His hair, while still mostly black, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Arnold was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Arnold Blakeley, Male Human Sorcerer 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Deception +3, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Dreali Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dreali was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Joker. Bonds: Rich, Enemies. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Dreali Tiltathana, Male Elf Barbarian 7
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Sard (20 gp). 1 Minor magic item.


Social Check DCs


Sybil Chatham, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is auburn and curly. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the north, but her parents moved at a very young age to the east. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well.

Flaws: Ugly, Fearful. Bonds: Immigrant, Family, Poor. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Sybil Chatham, Female Human Wizard 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)11 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Smoking Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel painted combat armor at almost all times. Her red fur is thinning but still full. Her face is scarred and worn.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Blacksmith and found it very stressful. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Smoking Of Storm, Female Tabaxi Warlock 7
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1200 gp.


Social Check DCs


Shaká Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and blue handkerchief worn on his right side. He carries a battered dagger and tarnished sickle as well. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Fighting, Artistic. Flaws: Insane, Addict. Bonds: Rich, Has a crush. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Shaká Law, Male Half-Orc Rogue 8
Medium (5'8") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Brent, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his brown robe and has his pickaxe always slung over his shoulder. He keeps his long white hair kept up in a rat tail. He has violet eyes and a brown hat with a violet feather.

Personality: He is almost excessively polite to everyone, even when angry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To settle down with his crush.

Flaws: Shy. Bonds: Immigrant, Has a crush, Adventurer, Mentor. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Raymond Brent, Male Human Ranger 6
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beatrice Ansley, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears a broad hat to hide her balding. Her face is scarred and worn.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beatrice fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Beatrice Ansley, Female Human Commoner 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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