Raymond Langley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Raymond embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 9)
Armor Class 9
Hit Points 26 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1700 gp. Rock crystal (30 gp). Sardonyx (30 gp). Tourmaline (50 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghûra Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black wide-brimmed hat and black clothes. He has shaved his head bald. His fierce amber eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ghûra was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of goblins; and he wants revenge against goblins
Ideals: Justice, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Shoemaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Solid gold idol (1200 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp).
Trym Brent, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears tattered old clothes, marred by beers. His hair, while still mostly chestnut, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the east to a Stylist, Trym learned a great deal about his father's area of expertise. He worked as a nervous Stylist and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. 1 Chain shirt.
Lone Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a brown suit. His gray fur is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Beggar, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he feels threatened by others
Flaws: Insomniac, Shy, Fearful. Bonds: Immigrant, Poor. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 60 pp.
Yurgunn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her blonde hair is knotted and matted. Her fierce blue eyes like to dwell on things.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality
Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp. 1 Darkwood Shield.
Faran Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He keeps his long chestnut hair kept up in a rat tail. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Flaws: Ugly, Forgetful. Bonds: Poor. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1300 gp. Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (4000 gp).
Jocelyn Hallewell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he sports brown clothing, slightly heavier than average wear. His moppish brown hair is in a traditional bowl cut. His hazel eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Hunter in town.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Hunter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult.
Ideals: Impeccable, Entrepeneur. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 600 gp. Violet garnet (1000 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. He has gray fur. His amber eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tree's homeland. Tree decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
Possessions: 200 gp.
Eiravel Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: He was born at the edge of vast forest. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. White opal (600 gp). Malachite (6 gp). Chalcedony (40 gp). Rose (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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