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NPC Generator

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Advanced [show]


Reddlepop Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She carries with her a set of pickaxes on her belt, each one with a jet on the hilt. She has no hair. She has several tiny jet earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Body Guard profession.

History: She comes from a rich eastern family. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job. Occupation: Knight

Voice: Eastern European accent

Attributes [hide]

Reddlepop Boondiggles, Female Gnome Aristocrat 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 17 (+3)16 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Carnelian (40 gp). Golden yellow topaz (300 gp).


Social Check DCs


Fragrant Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is still thick. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of goblins once and for all.

History: Fragrant was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Bellfounder.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Ideals: Joker. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Fragrant Candle, Female Tabaxi Ranger 5
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Rose (70 gp). Sardonyx (70 gp). Chalcedony (70 gp). Azurite (5 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Myria Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bald on top and has large brown tufts of hair around her ears. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Myria Brightmoon, Female Halfling Warrior 2
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 220 gp.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by chocolates. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Cockaby studied abroad. After coming to the age of reason, Cockaby took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Cockaby Tarkelby, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)8 (-1) 14 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. Chalcedony (50 gp). Emerald (800 gp). Jasper (50 gp). Freshwater pearl (13 gp).


Social Check DCs


Tricking Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His fur, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Painter business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Painter for hire.

Motivation: He wants to meet his childhood hero; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tricking Of Stars, Male Tabaxi Druid 8
Medium (5'0") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Cloth of gold vestments (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His moppish red hair is in a traditional bowl cut. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Servant, his father struggled to pay the bills. After coming to the age of reason, Theodoric took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Theodoric Everleigh, Male Human Rogue 8
Medium (6'4") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: Rhodochrosite (10 gp). Aquamarine (1400 gp).


Social Check DCs


Fulbar TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A true patriot, Fulbar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Flaws: Ugly, Mundane, Disease, Insomniac. Bonds: Military. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Fulbar TellPenny, Male Halfling Expert 12
Small (3'3") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 84 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Silver pearl (50 gp). Freshwater pearl (12 gp). Golden yellow topaz (200 gp). White opal (1400 gp). Alexandrite (200 gp). Deep blue spinel (200 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, pastel, dusty cloak. His gray fur is slicked back into a classic pompadour. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Flaws: Ugly, Depressed. Bonds: Job, Military, Rich, Adventurer. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Flask Treat, Male Tabaxi Bard 12
Medium (5'4") Tabaxi, Neutral Evil (CR 12)
Armor Class 11
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Jeweled gold crown (2000 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Cory Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Adventurer, Rich. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Smith, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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