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NPC Generator

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Advanced [show]


Aust Iathrana, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a simple blue robe with red stripes complete with hood. His clothes are grease stained in places. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Carter, who enjoyed hunting, Aust was taken on many hunting expeditions. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Shy, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Aust Iathrana, Male Elf Paladin 6
Medium (5'1") Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)15 (+2) 7 (-2)13 (+1)
Skills Insight +1, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Right-Handed Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She wears tattered old clothes. Her fur is white and curly. She has a tattooed face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Professionalism, Logical. Flaws: Ugly, Emotional, Insane. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Right-Handed Of Storm, Female Tabaxi Warrior 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Deception +5, Investigation +7
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 160 pp. Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Olgoth Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Olgoth was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Olgoth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Military, Enemies. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Olgoth Bentley, Male Half-Orc Bard 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)11 (+0) 8 (-1)6 (-2)
Skills Perception +1, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 120 gp.


Social Check DCs


Baern Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is long and unkept. He has several tiny sapphire earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He can't help but pocket interesting objects he comes across

History: Baern was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Baern grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Baern. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To be a Map Maker again; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Job. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Baern Silverstone, Male Dwarf Paladin 10
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 87 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1200 gp. Aquamarine (600 gp). Tiger eye turquoise (6 gp). Rose (30 gp). Black opal (1000 gp). Alexandrite (600 gp). Rose (30 gp). Hematite (6 gp).


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She keeps her long brown fur kept up in a rat tail. Her copper eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Shipwright, her mother struggled to pay the bills. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she desires power and/or immortality

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Moon In the Wind, Female Tabaxi Monk 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 5 (-3)11 (+0)
Skills Medicine +0, Sleight of Hand +4
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 12000 sp. Obsidian (8 gp). Fire opal (1000 gp). Onyx (30 gp). Coral (130 gp).


Social Check DCs


Naal Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears blue cloth garments or leather armor. His white hair is heavily combed to the left. His eyes are likewise green. His teeth are white and perfect.

Personality: He is mildly Elf supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Naal is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a illithids raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and human compassion

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Religious, Enemies. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Naal Arnuanna, Male Elf Expert 11
Medium (5'3") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 60 pp. Hematite (5 gp). Emerald (1200 gp). Malachite (5 gp). Banded agate (5 gp). Azurite (5 gp).


Social Check DCs


Matilda Feeny, Female Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she is dressed in an above average manner. Her white hair is wavy and long. Her fierce gray eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Matilda Feeny, Female Half-Elf Commoner 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Jet (50 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Seven Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of the four houses of cards around her neck, and a glaive on her belt. Her fur is beige and curly. She has a tattooed face.

Personality: Seven wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She takes great joy in being the best Shepherd in town.

History: Seven lived on a farm with her father, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She now owns her own business.

Motivation: Doesn't want to be a Shepherd and was forced into it by her family.

Ideals: Fighting, Disciplined. Bonds: Immigrant, Job, Family. Occupation: Shepherd

Voice: Aggressive tone

Attributes [hide]

Seven Buttons, Female Tabaxi Barbarian 13
Medium (6'4") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 120 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)17 (+3) 14 (+2)7 (-2)
Skills Investigation +7, Stealth +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Moss agate (14 gp). Blue quartz (14 gp). Aquamarine (1500 gp). Eye agate (14 gp). Coral (90 gp). Chrysoberyl (90 gp). 1 Medium magic item.


Social Check DCs


Lagazi Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears white trousers with tan and green striped suspenders. She wears various colorful collared shirts. Her white hair is braided into rings. Her eyes are violet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lagazi took refuge in the old dungeon and found the beat up lance and armor she uses now. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Opinionated, Philantrophist. Flaws: Secretive. Bonds: Nature, Family. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Lagazi Wesley, Female Half-Orc Aristocrat 4
Medium (4'7") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 18 (+4)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Giant, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Iolite (70 gp). Onyx (70 gp). 1 Minor magic item.


Social Check DCs

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