Berrian Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tan painted combat armor at almost all times. His moppish auburn hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is afraid of women and trembles around them
History: When he was but 8 years old his parents immigrated from the south. Berrian was born on a far southern desert where he grew up under the tutelage of his father, an expert Unemployed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Azurite (14 gp). Moonstone (70 gp). Lapis lazuli (14 gp).
Ugarth Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright black suits and hats. His black hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady brown eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his mother.
History: Ugarth was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and retire the richest man in the west
Ideals: Entrepeneur, Logical. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 260 gp. 1 Superior lock.
Tana Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Mercenary. Her red hair is long and unkept. This hazel eyed westerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 15 years.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 47 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Blue star sapphire (1100 gp). Rock crystal (40 gp). White pearl (60 gp).
Dabbledob Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: To reunite with his absent father; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family, Religious. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Callie Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in red turtlenecks beneath a green coat with brown slacks. Her head has been shaved. She wears an eyepatch.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.
History: Callie hails from a village terrorized by gnolls. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and meet up once more with her childhood friend
Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chrysoprase (70 gp). Moss agate (9 gp). 1 Masterwork Common Ranged Weapon.
Quarion Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Tabaxi culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Flaws: Addict, Racist, Disease. Bonds: Attractive, Family. Occupation: Performer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 2200 sp. Deep blue spinel (300 gp). Black pearl (300 gp). Obsidian (14 gp). 1 Good lock. 1 Hourglass. 1 Masterwork Musical instrument.
Valida Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She has wavy brown hair. She wears a mask on her face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She invites people to come help in her community garden.
History: Gifted from a young age, Valida studied abroad. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was granted necromantic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Star rose quartz (20 gp). Zircon (20 gp). Malachite (11 gp).
Great Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She very much looks the part of a Seamstress. She has a slight overbite and is overall scrawny. Her Stetson hat is riddled with cuts and holes. Her yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Seamstress
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Gnome, Draconic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Marastyr Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long silver hair kept up in a rat tail. Her eyes, though not visible through her cowl, are hazel.
Personality: Marastyr is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend
Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Orc, Druidic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 170 gp.
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