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NPC Generator

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Advanced [show]


Cloak Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her fur, while still mostly beige, has prominent grey streaks. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Bounty Hunter, Cloak learned a great deal about her father's area of expertise. She worked as a nervous Bounty Hunter and found it very stressful. She has achieved small success as a Bounty Hunter.

Motivation: Sabotage a competitor.

Ideals: Joker, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Cloak Of Claws, Female Tabaxi Warlock 3
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Athletics +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 70 pp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Nuthra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. Her blue crest has been sun bleached extensively. Her eyes, though not visible through her cowl, are gold.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Nuthra studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nuthra grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuthra. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Impeccable, Optimist, Gifted. Bonds: Attractive, Criminal record. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Nuthra Orexijandilin, Female Dragonborn Rogue 7
Medium (6'6") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 90 pp. Tourmaline (50 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Nákra Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a fancy black suit. His brown hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. He was an apprentice working in his father's forge. He has worked as a Brewer like his father before him.

Motivation: He is wracked by social anxiety; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Nákra Haley, Male Half-Orc Paladin 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 7 (-2)6 (-2)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His beige fur is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Aura was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Aura was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aura's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Aura Grass, Male Tabaxi Warlock 2
Medium (5'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Traulam Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She likes to wear ponchos typically of a light violet in addition to tight pants. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Servant job now, and dutifully fulfills any obligations she has.

Motivation: Doesn't want to be a Servant and was forced into it by her family; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane. Bonds: Job, Religious, Adventurer, Family. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Traulam Mellegaard, Female Half-Elf Rogue 7
Medium (5'6") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)7 (-2) 6 (-2)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Solid gold idol (1000 gp). 1 Minor magic item.


Social Check DCs


Waywocket Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is well kept. Her eyes are amber and beady.

Personality: A deeply religious woman she believes everything happens for a reason. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born into a rich family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her son. Heartbroken, Waywocket never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is wracked by social anxiety; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Fearful. Bonds: Rich, Religious, In love. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Waywocket Folkor, Female Gnome Warrior 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Ralf Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Ralf Cooper, Male Human Druid 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Ahrim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. He has moderate length blue hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He was born into a rich family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Attractive, Slave, Rich. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Remorse, Male Tiefling Wizard 14
Medium (5'9") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 29 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 1200 pp. Aquamarine (1300 gp). Deep blue spinel (1300 gp). Red-brown spinel (100 gp). Deep green spinel (100 gp). Azurite (6 gp). Violet garnet (1300 gp). Blue quartz (6 gp). Malachite (6 gp). Rose (80 gp). Jasper (80 gp). Chrysoprase (80 gp). Jade (100 gp). Black pearl (1300 gp). Pink pearl (100 gp). Pink pearl (100 gp). Alexandrite (1300 gp).


Social Check DCs


Harvest Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man likes to wear brown tank tops with pastel pants. His fur is cut close to his head. He wears large thick round spectacles.

Personality: Harvest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He takes great joy in being the best Merchant in town.

History: He was born in a small plains village. He has had some formal writing training, and achieved minor success. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic, Artistic. Bonds: Job, Nature, Enemies. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Harvest Timber, Male Tabaxi Rogue 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)5 (-3) 9 (-1)14 (+2)
Skills Arcana -1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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