Alvyn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a greatsword. He has a long chestnut beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: Alvyn hails from a village terrorized by giants. In his 14th year, his parents were killed by a giants raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Alvyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Rich, Enemies. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Banded agate (4 gp). Silver pearl (50 gp). Blue star sapphire (1400 gp).
Gilthur Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His tied-back hair is brown. He has a dull look in his blue eyes.
Personality: A skeptical and narcissistic man, Gilthur's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gilthur was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Job, Nature. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Freshwater pearl (13 gp).
Astaro Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. Her silver hair, when down, is lengthy. Her fierce gold eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: She was born the only child of a wealthy merchant. Through the years after Astaro was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Astaro's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Mortician.
Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Has a crush. Occupation: Mayor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 5000 sp.
Ellyjoybell Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in blue turtlenecks beneath a grey coat with pastel slacks. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has moderate length red hair. She has hazel eyes and a blue hat with a grey feather.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her father was called into army service. Her childhood dream was to be a Painter, but she was a colossal failure. She became a Unemployed soon after.
Motivation: She is compelled to act according to her religious beliefs; and to be a painter again
Ideals: Philantrophist. Flaws: Racist. Bonds: Military, Job, Religious. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 14
Hit Points 24 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Abalaba Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears just a tan suit. She has a very tight haircut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a habit of throwing herself into exceedingly dangerous situations.
History: Abalaba was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Athletic, Disciplined. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 60 gp.
Baz Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made him what he is. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in halberd use. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Mentor, Enemies. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1900 sp.
Reynard Graham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears brown trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His black hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 8 years old his parents immigrated from the east. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1500 gp. 1 Minor magic item.
Qemuel Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He has moderate length dark red hair. His skin is flawless and his gold eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, his parents were killed by a giants raid, leaving Qemuel alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Opinionated. Bonds: Attractive, Immigrant, Family, Enemies. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 11)
Armor Class 9
Hit Points 88 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2500 gp. Sardonyx (40 gp). Chrysoberyl (120 gp).
Solomon Colby, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this western man wears a grey shirt with thin tan vertical stripes and blue pants. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Solomon reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Nature, Military. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. Moonstone (70 gp).
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