Ulfgar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright brown suits and hats. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.
History: Born in the west to a Animal Trainer, Ulfgar learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ulfgar took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Professionalism, Optimist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 400 pp. Brass mug with jade inlays (400 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.
Three In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears pastel cloth garments or leather armor. His red fur is thinning but still full. He has several tiny emerald earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Merchant, Three learned a great deal about his mother's area of expertise. A gifted student he started as a Actor, but he got bored and became a Merchant. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Job. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 17)
Armor Class 14
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
Possessions: 9000 gp. Jet (100 gp). White pearl (100 gp). Blue quartz (16 gp). Aquamarine (900 gp). Jade (100 gp). Red spinel (100 gp). Golden yellow topaz (900 gp). Malachite (16 gp).
Tod Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. His golden hair and beard is wavy and long. His eyes are likewise gray.
Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Laborer, who enjoyed hunting, Tod was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Optimist. Bonds: Poor, Has a crush, Nature, Enemies, Family. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 5000 cp. 1 Minor magic item.
Vepar Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear black clothing when she does not wear armor. Her white hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to loving parents in a slum to the west. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Bonds: Poor, Adventurer. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Auran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
Berrian Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Spy does. His silver hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Spy soon after.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Attractive, Religious. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Dayereth Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his spear ready. He has white hair. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 20 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 700 pp. Aquamarine (1000 gp). Carnelian (50 gp). Lapis lazuli (4 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.
Tenena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on her belt. Her red hair is heavily combed to the right. Her brown eyes dart from person to person.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She ran away from her former home and has been making her living as a Healer for the past few years.
Motivation: Retire the richest woman in the north; and sabotage a competitor
Ideals: Entrepeneur, Optimist. Flaws: Racist. Bonds: Adventurer, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp.
Tervaround Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. Her white hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Bricklayer profession.
History: She is a Deep Scion in disguise. Through the years after Tervaround was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Tervaround's mother didn't care for her much, and the feeling was mutual. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Spice Merchant
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 6 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 43000 sp.
Ogg Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his white robe and has his shortbow always slung over his shoulder, and is pretty ugly. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the west. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 86 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
