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NPC Generator

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Advanced [show]


Althaea Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. She has shaved her head bald. Her hazel eyes peer out from beneath her small tan hat.

Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A powerful necromancer made her what she is. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Banker.

Motivation: To unite with her brother.

Ideals: Artistic. Bonds: Attractive, Job, Mentor, Family. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Althaea Ofandrus, Female Elf Sorcerer 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 7 (-2)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1900 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Silaqui Musumeci, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a yellow shirt with thin black vertical stripes and tan pants. She is bald on top and has large brown tufts of hair around her ears. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She invites people to come help in her community garden.

History: She is a Succubi in disguise. After coming to the age of reason, Silaqui took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new baker responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Silaqui Musumeci, Female Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ahinar Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many black ritualistic tattoos. She dresses in collared shirts and wears a proper scarf over her head. Her hair, while still mostly golden, has prominent grey streaks. She has several tiny opal earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Racist. Bonds: Rich. Occupation: Actor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahinar Siannodel, Female Elf Commoner 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Bellfounder, but he got bored and became a Scribe. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to protect his home

Ideals: Logical, Fighting. Bonds: Attractive, Guardian, Job. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frouse Sympony, Male Gnome Wizard 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 48 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 18 (+4)16 (+3)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 8000 sp.


Social Check DCs


Geoffrey Langston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely brown suit with violet socks and a vest with buckled shoes. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Slave, Rich, Criminal record, Family. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Geoffrey Langston, Male Human Adept 11
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vapula Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She wears professional attire. Her black hair is braided into rings. She has gold eyes.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Vapula is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born in the north to a Unemployed, Vapula learned a great deal about her father's area of expertise. She has had some formal writing training, and achieved minor success. She then took over the family business and is one of the better Unemployed for hire.

Motivation: An old rival family wants her found; and she is unsatisfied with her job

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Family, Job. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Vapula Larceny, Female Tiefling Cleric 8
Medium (5'11") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)15 (+2) 9 (-1)19 (+4)
Skills Persuasion +7, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Red-brown spinel (90 gp). Carnelian (80 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Althaea Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This dark-skinned female dresses well, typically a more casual-formal manner. She is tall, broad shouldered and powerfully built. Her brown hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a bit of a xeno-phobe, disliking non-Elves.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. As a young adult she joined a group advocating for an improvement in Elven conditions. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and a strong sense of loyalty to halfling people

Flaws: Racist, Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Althaea Tiltathana, Female Elf Aristocrat 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 4 (-3)16 (+3) 13 (+1)7 (-2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Red-brown spinel (90 gp). Chrysoberyl (90 gp). Jasper (30 gp). 1 Silver holy symbol.


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many pastel ritualistic tattoos. He wears a grey vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has wavy auburn hair. His green unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Detective, but he got bored and became a Layabout. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Morkral Strakeln, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)6 (-2) 17 (+3)7 (-2)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 190 gp.


Social Check DCs


Norkruuth Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with pastel pants. He is portly but not overly obese. His gold crest is drawn into a tight pony tail with a dagger scrunchie. His fierce gold eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norkruuth took refuge in the old dungeon and found the beat up glaive and armor he uses now. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and to prove his worth to the world

Flaws: Insane, Impulsive, Fearful. Bonds: Immigrant, Nature. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Norkruuth Phrahdrandon, Male Dragonborn Aristocrat 6
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Smoky quartz (60 gp). Blue sapphire (1500 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs

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