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NPC Generator

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Advanced [show]


Stacee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears silk and lounges about seductively. Her blonde hair has been sun bleached extensively. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Stacee grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Stacee. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Retire the richest woman in the south; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Stacee Jamjar, Female Halfling Warlock 14
Small (2'8") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 11 (+0)16 (+3)
Skills Athletics +7, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Terran
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 1200 pp. Citrine (40 gp). Deep blue spinel (1300 gp). Sard (40 gp). Pink pearl (50 gp). Peridot (40 gp). Tourmaline (50 gp). Star rose quartz (40 gp). Alexandrite (1300 gp). Iolite (40 gp). Azurite (11 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. He wears a colorful flower in his blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Philantrophist. Flaws: Addict, Insomniac, Disease, PTSD. Bonds: Attractive. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Howard Sunmeadow, Male Halfling Warlock 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Jarsali Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. She wears her hair in dreadlocks. Her fierce amber eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Roofer arts, while her father instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Jarsali Sharps, Female Half-Elf Druid 10
Medium (5'7") Half-Elf, Neutral Good (CR 10)
Armor Class 7
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)6 (-2) 12 (+1)10 (+0)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +1 / 3d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 600 gp. Azurite (12 gp). Bloodstone (70 gp). Chalcedony (70 gp). Red garnet (160 gp).


Social Check DCs


Aline Bentley, Female Human [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her long auburn hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the south to a Spy, Aline learned a great deal about her father's area of expertise. After coming to the age of reason, Aline took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying brother.

Motivation: To be a Courier again.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Aline Bentley, Female Human Fighter 7
Medium (5'6") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)9 (-1) 9 (-1)16 (+3)
Skills Athletics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +2

Possessions: 600 gp. Chrysoprase (20 gp). 1 Minor magic item.


Social Check DCs


Edge Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a skull on it. Her fur is greying and her face has many wrinkles. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She is a Lamia in disguise. She has had some formal painting training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to reunite with her old friends

Ideals: Artistic. Flaws: Secretive, Insomniac. Bonds: Attractive, Adventurer, Immigrant. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Edge Candle, Female Tabaxi Bard 3
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3000 cp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Jezean Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a green and tan handkerchief worn on her right side. Her bronze crest is singed and shortened. Her eyes are likewise red.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She would rather hide behind her crafts than deal with other people.

History: Jezean lived on a farm with her father, near the main road leading to a nearby town. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Family. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Jezean Hshhsstoroth, Female Dragonborn Adept 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 8 (-1)10 (+0)
Skills Athletics +5, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Rose (70 gp). Rhodochrosite (4 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Gûnd Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the east. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Tiefling people; and he feels kind of lost in life

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Poor. Occupation: Detective

Voice: Stutters

Attributes [hide]

Gûnd Spalding, Male Half-Orc Cleric 3
Medium (6'3") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


John Langston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Attractive, Military, In love. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

John Langston, Male Human Wizard 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points -2 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 4 (-3)19 (+4) 7 (-2)15 (+2)
Skills History +8, Religion +8
Senses Passive Perception 8
Languages Common, Giant, Orc, Ignan, Auran
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444321000

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a hammer on her belt. She keeps her black fur in a flapper bob. Her eyes are likewise copper.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not trust anyone and sleeps with one eye open.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Emotional, Insomniac, Insane. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Windy Grass, Female Tabaxi Druid 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs

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