Barendd Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and auburn with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Armorer in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.
Motivation: Expand his business; and he has money and likes to spend it
Flaws: Ugly, Disease. Bonds: Rich, Job, Nature. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 80 gp.
Ovina Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky grey painted plate armor. Her blonde hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Miller for hire.
Motivation: Doesn't want to be a Miller and was forced into it by her family; and to reunite with her absent mother
Ideals: Fighting. Flaws: Insane. Bonds: Mentor, Job, Family. Occupation: Miller
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Jillian Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her gray eyes are passionate and lively.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a island tribe. Her parents enrolled her in a Bard school at a young age so that she could practice her arcane talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Family, Nature. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp.
Rurik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He is bald on top and has large black tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.
Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Rurik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Military, Nature, Enemies. Occupation: Doctor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Watson Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a red vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small plains village. A gifted student he started as a Bowyer, but he got bored and became a Merchant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Deep green spinel (140 gp). Deep blue spinel (1200 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Amakiir, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Priest. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a mountains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Ugly, Shy. Bonds: Job, Nature, Religious. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roge Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his sword. He has no hair. His hazel eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 9)
Armor Class 14
Hit Points 51 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Lapis lazuli (13 gp). Iolite (30 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robbie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. Her red hair is lengthy. Her amber eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Energy wise she seems alert and responsive.
History: She was born in a small forest village. She was taken from her home at a very young age. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice, Professionalism. Bonds: Rich, Nature, Slave. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Black opal (700 gp). Alexandrite (1200 gp). Tiger eye turquoise (8 gp). Smoky quartz (70 gp). Golden pearl (140 gp). Star rose quartz (70 gp). Azurite (8 gp). Citrine (70 gp). Fiery yellow corundum (700 gp). Carnelian (70 gp). Golden yellow topaz (1200 gp). Carnelian (70 gp). Sard (70 gp). Deep blue spinel (1200 gp). Chalcedony (70 gp). 1 Medium magic item.
Veit Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Masseuse in town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a illithids raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: Many illithids want him driven away.
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 20 (+5) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
